Stellaris
Precursor Selection
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更新: 5月25日 @ 12時10分

Precursor Nonselection now supports any number of precursors.
The Zroni and Baol now work with Precursor Nonselection.

更新: 5月25日 @ 7時33分

Fixed an issue with Precursor Nonselection that caused the vanilla and Cosmic Storm precursors to act as if the mode was set to Precursor Nonselection if any other mode was chosen.

更新: 5月24日 @ 7時20分

Removed the Smart Distribution Settings Button and Text as it has not yet been implemented.

更新: 5月24日 @ 7時18分

Added an edict to get the precursor menu if you enabled the mod mid-game.
This edict will not show up if you have already used it, or if the mod was enabled from the start of the game.

Fixed a long-standing bug that would allow the host in multiplayer to set the amount of random precursors to be given to each player to a number higher than the highest possible number of precursors if they precursors were divided evenly across all players.

更新: 5月5日 @ 4時02分

更新: 2024年11月24日 @ 6時41分

更新: 2024年11月4日 @ 3時09分

更新: 2024年10月29日 @ 10時52分

更新: 2024年9月28日 @ 7時11分

更新: 2024年9月12日 @ 6時24分

The Alshigan Precursor will now correctly show that it has been picked in the selection menu.