Stellaris

Stellaris

Precursor Selection
Ergebnisse 1–10 von 45
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Update: 25. Mai um 12:10
von kroun

Precursor Nonselection now supports any number of precursors.
The Zroni and Baol now work with Precursor Nonselection.

Update: 25. Mai um 7:33
von kroun

Fixed an issue with Precursor Nonselection that caused the vanilla and Cosmic Storm precursors to act as if the mode was set to Precursor Nonselection if any other mode was chosen.

Update: 24. Mai um 7:20
von kroun

Removed the Smart Distribution Settings Button and Text as it has not yet been implemented.

Update: 24. Mai um 7:18
von kroun

Added an edict to get the precursor menu if you enabled the mod mid-game.
This edict will not show up if you have already used it, or if the mod was enabled from the start of the game.

Fixed a long-standing bug that would allow the host in multiplayer to set the amount of random precursors to be given to each player to a number higher than the highest possible number of precursors if they precursors were divided evenly across all players.

Update: 5. Mai um 4:02
von kroun

Update: 24. Nov. 2024 um 6:41
von kroun

Update: 4. Nov. 2024 um 3:09
von kroun

Update: 29. Okt. 2024 um 10:52
von kroun

Update: 28. Sep. 2024 um 7:11
von kroun

Update: 12. Sep. 2024 um 6:24
von kroun

The Alshigan Precursor will now correctly show that it has been picked in the selection menu.