Squad
[8.2][Vote] IncredibleCrazyMode - Squad Next Generation
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Update: 10 Mar @ 7:39pm

## 4.7 (2025-03-11)

### Layers

- Seed layer clears vehicle wreckage every 10 minutes
- New layer ICM_AlBasrah_Invasion_s4-INS-MEA
- New layer ICM_HrodnaBorder_Invasion_v1 (additional subscription required)
- New layer ICM_HrodnaBorder_RAAS_v1 (additional subscription required)
- New layer ICM_HrodnaBorder_RAAS_v2 (additional subscription required)

### Factions

- RTA can now appear on all maps
- PLANMC is independent faction now, can fight PLA
- New RTA music
- IDF screams volume increased
- PLA music restored
- RPMC name removes words such as Wagner
- IDF and RTA rally point model modified

### Infantry

- New weapon QBZ03(PLA)
- New weapon Type81-1(PLA)
- Machine gun controllability greatly improved
- 20% faster ADS speed
- RTA infantry equipment modified, HK33 replaced with M16
- FTL menu matches SL menu to prevent accidental touches
- Watchtower icon enlarged

### Vehicles

- New vehicle ZBD86 IFV(PLA)
- New vehicle ZSD86(WZ-503A) APC(PLA)
- New vehicle Eitan(IDF)
- New vehicle Hummer(IDF)
- New vehicle VN-1(RTA)
- New vehicle Hummer(RTA)
- Namer now uses Bradley's turret
- KA52 turret adds HE shells
- Loach lightly armed type changed to single-large

### Balance

- Concrete high wall limit to 4
- Anti-aircraft weapon increased the safety distance by 20m
- Defender MSV no longer delays spawn
- Tallil s1 All defender SPG vehicles are changed to ATGM vehicles
- Yeho s1 Attacker vehicles no longer delay spawn
- The second tank of Armor (Defender) is changed to spawn at the same time
- CAF Armor (Attacker) is changed to 3 tanks
- INS Armor (Defender) removes motorcycles
- VDV Armor (Defender) adds a BMD1
- PLA CTM131's weapon changed to light machine gun

### Bug fixes

- Roadblock marker name error
- Tanks cannot use Troy
- SR-25 scope error
- RTA first person hand texture error
- RTA radio sound is too loud
- RTA medical kit error
- PLA vehicle SL's rally point cannot rearm
- ICM_Belaya_Invasion_v2 vehicle cannot be started
- ICM_Sanxian_Invasion_v1 vehicle cannot be spawned

Update: 13 Feb @ 5:18pm

## 4.6 (2025-02-14)

### New

- New faction RoyalThaiArmy (RTA_ICM, only on small/medium maps)
- New layer ICM_J_Test_RTA-VPA
- 6 map marker types added
- Quick marker types increased to 12
- Chinese army add unit titles

### Improvements

- Extended flag marker fade out time
- Changed Hamas and Wagner faction names and icons to avoid censorship of live streaming
- Increased zoom for iron sights
- Replaced L85+SUSAT with classic handguards
- Improved handling of 7.62x39mm caliber guns
- Reduced health of concrete walls
- Yeho_Invasion_s1 Attackers strengthened
- Defender MSV no longer delays spawn

### Bug fixes

- Sanxian_Invasion_v1 cannot be entered
- PLA mechanized vehicle error
- RGF CA vehicle error

Update: 27 Jan @ 5:17pm

v4.53

Update: 26 Jan @ 7:09pm

## 4.52 (2025-01-27)

### New

- New embedded help page
- 1-person rally point (optional)
- BAF victory music changed

### Improved

- PLA motorized unit nerf
- RPMC mechanized unit nerf

### Bug fixes

- Fireteam leader menu error
- Concrete wall error
- NFV1 scope error
- Co-pilot UI error

Update: 24 Jan @ 9:20pm

v4.51

Update: 24 Jan @ 7:30pm

## 4.5 (2025-01-25)

### New

- Troy system (optional revive point for vehicles)
- 5 120mm mortar vehicle placeholders (PLA, RGF, VDV)
- New deployable Concrete Wall (not working)
- Co-pilot bug fix

### Improved

- Allow all guns to lean
- Fireteam leader can use all deployables (optional)
- No penalty for Crewman SL deploying a rally point
- No penalty for deploying a rally point after transferring SL
- Medic has a rally point
- Anti-Aircraft weapon nerf

### Bug fixes

- BAF support vehicle error
- FRG1970 lacks a rally point
- Auto-build function can be used at main base
- Music volume is too low
- Drone error
- LAV-AD not amphibious

Update: 19 Jan @ 6:24pm

## 4.4 (2025-01-20)

### New

- Commander Enhancement Mode
- IDF faction music
- IDF soldier voice
- VPA faction music
- VPA soldier voice
- PLA victory music
- PLA added music changed to holiday easter eggs
- BAF LDS added backup sight
- BAF SUSAT backup sight optimization
- VPA added mosin suit
- VPA armored and mechanized units
- New songs for loudspeakers

### Improved

- Merkava armor weakened
- VPA CombinedArms unit enhanced
- PLAAGF armored unit enhanced
- RPMC CombinedArms and mechanized unit enhanced
- Anti-Aircraft weapon damage increased
- LAV-AD ammo resupply speed ​​increased

### Bug fixes

- HH boats deployment errors
- VPA drone errors
- TLF HMG soldier weapon errors
- VPA driver and pilot model errors
- VPA soldier backpack animation error
- RPMC soldier voice error

Update: 30 Dec, 2024 @ 8:22pm

## 4.3 (2024-12-31)

### New

- New faction VPA_ICM (Vietnam People's Army, WIP)
- New vehicle Merkava 4 main battle tank (IDF)
- New vehicle XM1136 Stryker air defense/fire support vehicle (USA)
- New vehicle LAV-AD self-propelled anti-aircraft gun (USMC)
- New weapon STV380/215 tactical rifle (VPA)
- New weapon attachment OR reddot sight
- New weapon attachment B3 assault scope

### Improved

- All new faction preview images updated
- Added a wheeled supply truck to all factions
- IMF INS armored defender vehicle weakened
- RGF motorized vehicle weakened
- Namer track, exhaust, smoke launcher effect optimization

### Bug fixes

- HMS medic animation error

Update: 16 Dec, 2024 @ 5:42pm

## 4.21 (2024-12-17)

### Bug Fixes

- HH faction infantry config error
- FNFAL ADS position error
- Weapon recoil error with grippod
- MI8-TV-Gsh23 driver ADS error
- TLF infantry icon error
- IMF infantry icon error

Update: 15 Dec, 2024 @ 5:05pm

## 4.2 (2024-12-16)

### New

- New faction HH_ICM (Hamas & Hezbollah)
- New vehicle Namer (IDF)
- New weapon FN-FAL-Tactical

### Layers

- New training ground ICM_J_Test_Overview
- New training ground ICM_J_Test_IDF-HH
- New training ground ICM_J_Test_NATO-SCO
- New training ground ICM_J_Test_RNI-INS
- New training ground ICM_J_Test_MEA-TLF
- Yeho_Invasion Light changed to sunny
- Yeho_Invasion Attacker adds supply base

### Vehicles

- All tracked logi vehicles carry 4000
- Armored unit attacker spawn all tanks at the start
- Armored unit defender Instead of spawning tanks at the beginning, spawn an IFV
- Mechanized units one more IFV, one less APC
- The following units use self-propelled mortar vehicles instead of static mortars: IDF MEA RGF mechanized, PLA PLANMC USA USMC motorized
- Vehicles count increased: MEA all, CAF USA RGF PLA motorized, RGF VDV light infantry, RPMC air assault, VDV mechanized
- IDF tanks are changed to M1A1 (as Merkava 4)

### Infantry

- IMF sapper are restored to use IEDs
- IDF removes the marksman kit
- IDF general machine gunners use the classic MAG58
- VDV riflemen use AK12+Specter
- VDV machine gunners use PKP+1P78
- VDV HAT soldiers use RPG28
- UKFL SL use tactical FN-FAL+EXPS
- UKFL riflemen use M14+M68
- The scope field of view of the following weapons is increased: G3 gun family, M27-IAR, QBU88, HK417

### Deployables

- IMF observation tower, indirect aiming bunker, camouflage number increased by 2
- INS observation tower, tire-fire number increased by 2
- INS added camouflage, ZIS3 field gun

### Fixes

- PLA cannot switch to backup sights
- FRA_ICM causes server crash
- Sanxian_Invasion causes server crash