Garry's Mod
PAC3 [develop version]
Показані результати 21–30 із 265
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Оновлено: 31 лип. о 20:05
автор: PAC3

right click shortcut: edit sprite/particle/beam material

creates a material_2d part for it and auto-links it

Оновлено: 24 лип. о 21:36
автор: PAC3

Merge pull request #1416 from textstack/develop

viewer_steamid improvements

Оновлено: 6 лип. о 17:26
автор: PAC3

sort folders in save menu

there was another function to apply the folder sorting code to

Оновлено: 6 лип. о 14:46
автор: PAC3

sort outfit folders in the load/save editor menu

Оновлено: 14 черв. о 17:48
автор: PAC3

add property 'apply proxy' links to booleans

many options
basic 1/0 or basic 0/1
if_else template (custom pseudo-event)
if_event templates (mirror bool from event to property)

if the key is Hide, the new proxy will be placed alongside the part to prevent it stopping from thinking

Оновлено: 14 черв. о 13:13
автор: PAC3

proxy: sample_and_hold duration is seeded

separating instances of drifts is rather important...

Оновлено: 13 черв. о 23:05
автор: PAC3

inject proxy functions for use in luapad

it makes the function names blue and pretty

Оновлено: 13 черв. о 21:55
автор: PAC3

add part lookup to proxy property function

Оновлено: 13 черв. о 20:54
автор: PAC3

property link to create proxy

you can create a proxy fast with right click on the number/vector property

Оновлено: 8 черв. о 21:05
автор: PAC3

fix wrong variable