Garry's Mod
PAC3 [develop version]
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Aggiornamento: 31 lug, 20:05
da PAC3

right click shortcut: edit sprite/particle/beam material

creates a material_2d part for it and auto-links it

Aggiornamento: 24 lug, 21:36
da PAC3

Merge pull request #1416 from textstack/develop

viewer_steamid improvements

Aggiornamento: 6 lug, 17:26
da PAC3

sort folders in save menu

there was another function to apply the folder sorting code to

Aggiornamento: 6 lug, 14:46
da PAC3

sort outfit folders in the load/save editor menu

Aggiornamento: 14 giu, 17:48
da PAC3

add property 'apply proxy' links to booleans

many options
basic 1/0 or basic 0/1
if_else template (custom pseudo-event)
if_event templates (mirror bool from event to property)

if the key is Hide, the new proxy will be placed alongside the part to prevent it stopping from thinking

Aggiornamento: 14 giu, 13:13
da PAC3

proxy: sample_and_hold duration is seeded

separating instances of drifts is rather important...

Aggiornamento: 13 giu, 23:05
da PAC3

inject proxy functions for use in luapad

it makes the function names blue and pretty

Aggiornamento: 13 giu, 21:55
da PAC3

add part lookup to proxy property function

Aggiornamento: 13 giu, 20:54
da PAC3

property link to create proxy

you can create a proxy fast with right click on the number/vector property

Aggiornamento: 8 giu, 21:05
da PAC3

fix wrong variable