Garry's Mod

Garry's Mod

PAC3 [develop version]
Viser 171–180 av 264 bidrag
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Oppdatering: 25. mars 2024 @ 20.41
av PAC3

fixing drgbase npc compatibility

Oppdatering: 24. mars 2024 @ 14.03
av PAC3

hotfix on wearing bypass hack

fix bad logic

Oppdatering: 24. mars 2024 @ 13.16
av PAC3

apply wearing bypass fix to more parts

preventing lock teleportations and OnShow command activations during weartime

Oppdatering: 24. mars 2024 @ 11.54
av PAC3

implement health modifier id for damage multiplier

for controlling one named

Oppdatering: 9. mars 2024 @ 13.47
av PAC3

fix proxy extra expressions index collisions

Oppdatering: 9. mars 2024 @ 12.26
av PAC3

small fix

create the pac_command_events table when creating a command event
also hide some editor-related code behind whether owner is localplayer

Oppdatering: 5. mars 2024 @ 18.20
av PAC3

actually add animation rate in player config

it already had an EntityField link, but we needed a part variable visible to the user

Oppdatering: 1. mars 2024 @ 20.46
av PAC3

fixes for particle stick / align

use correct part variable names
apply particle angle post-stick and allow double sided particle to stick
add some descriptions

Oppdatering: 1. mars 2024 @ 17.48
av PAC3

add hover halo configs to menu bar

and don't draw bulk select highlight if main hover halo color is

Oppdatering: 29. feb. 2024 @ 20.22
av PAC3

hack hotfix for recent camera rework

pac.TryToAwakenDormantCameras calls Think recursively, which triggered seteventtrigger again in some setups

so stop the pac.TryToAwakenDormantCameras call if we're already running it, only do the recursive thinks once starting from the first calling part, and refresh after a second