Garry's Mod

Garry's Mod

PAC3 [develop version]
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Opdatering: 31. juli 2024 kl. 18:45

hotfix: reorder functions

Opdatering: 28. juli 2024 kl. 19:32

hotfix

don't assume these tables exist already

Opdatering: 28. juli 2024 kl. 17:20

small hack fix for material

the base texture transform angle doesn't get applied properly on a plain part load, so manually re-apply it once on initialize

Opdatering: 28. juli 2024 kl. 16:46

changes to Load VMT outputs

moved the note-taking to the part code. it only applied to the model's existing VMT quickloads. now it should work with the asset browser and material pastes

new verbosity convar for the console prints, add descriptive titles and space out the prints a bit more.

when erroring, apply a warning circle for each VMT line that errored

Opdatering: 28. juli 2024 kl. 13:07

hotfix

Opdatering: 28. juli 2024 kl. 13:05

popup fixes, add commands in menu bar

fix pace being localized as nil in base_part. we need it in the popups setup

in the popups code it should be

Opdatering: 27. juli 2024 kl. 23:09

more editor features, projectile tweaks

wires: draw multiple wires from a single property (beams, proxies events etc will have multiple targets at a later update, and proxies with inbuilt part references in their expressions will point to the found parts)

select: able to select part-type properties by clicking parts on the tree. uses wires

projectiles:
friendly name for collide mesh
use model browser
emit collision sounds manually
freeze option
clamp the mass because 50000 is actually enforced by gmod
preview collision meshes

multicopy: copy various combinations of appearance and positioning-related properties for use in paste. regular copy will still be at the first submenu option but it expands a submenu if appropriate. paste will use whichever mode was last used, the tooltip will tell you what's in the clipboard

asset browser:
sound quickselect mode (auto-copypaste selected sounds into a semicolon-based list, please use the play button for previews)
folder favorites (the option only shows when you select a folder. it is quite expensive to do it for all, otherwise)

properties:
renamed some menu and panel variables, they were swapped
add active weapon to model selection
if active playermodel is different to the selected playermodel (which indeed, pac can change your pm), add the selected playermodel to model selection
when using Load VMT, write it in the notes for further review
add a section of your pac materials to the material, split into each shader type

Opdatering: 16. juli 2024 kl. 17:10

hotfix

apparently some of the replicated convars for lock didn't exist unlike other parts... a delayed reacquisition seems to work

auto-kill preview render hook if self part is removed in case OnRemove removal fails

Opdatering: 13. juli 2024 kl. 21:02

warn when insufficient args are given for some commands

for pac_healthbar, pac_event, +pac_event and pac_proxy

and added help texts as well

Opdatering: 13. juli 2024 kl. 12:25

hotfix

remove recent code that didn't end up being used