Barotrauma

Barotrauma

[Borked] Deeper Map
Näytetään 1–10 / 18
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Päivitys: 18.6. klo 8.14
tekijältä Nupaska

updated to 1.9.7.0

Päivitys: 28.2. klo 10.25
tekijältä Nupaska

updated to 1.7.7.0

Päivitys: 23.6.2024 klo 11.07
tekijältä Nupaska

changed pressure compensator
power consumption 4000 -> 3800
capacity 4000 -> 8000

Idk, i think 4000 was not enough to fully repair sub and float above crush depth

and overal it's almost useless on dugong / barsuk

Changes probably won't apply on existing machinges, you need to recraft it

Päivitys: 18.6.2024 klo 15.26
tekijältä Nupaska

updated to 1.5.7.0

devs added new biomes:
PlateauAdvanced, PlateauGarden, PlateauTransition, RidgeTransition, WastesGraveyard, WastesAbyss, GreatSeaOpen, GreatSeaTransition

I believe map won't add them automatically to old campaigns, this is not caused by mod, this is how base game works

But i think recalculatedepths command is able to regenerate the map and add those missing biomes

Unfortunatelly, i don't have old saves to test it

Don't forget to make backups if you dare to try it

Päivitys: 25.5.2024 klo 3.51
tekijältä Nupaska

shifted everything a bit to the right

recalculatedepths command now takes depth shift as firts argument

you can rebalance it as you want

Päivitys: 23.5.2024 klo 19.26
tekijältä Nupaska

Rework

Päivitys: 14.12.2023 klo 16.50
tekijältä Nupaska

updated to "winter update"

Devs added new variation of "The Great Sea" check it out!
quickstart Dugong 0 greatseavertical

Päivitys: 8.11.2023 klo 15.29
tekijältä Nupaska

moved wastes 1km down for consistency
every level 1km below prev one

added more upgrade levels

Päivitys: 8.11.2023 klo 15.20
tekijältä Nupaska

for some reason workshop don't accept UpgradeModules content type, even though it works in my game
i revert for now

Päivitys: 8.11.2023 klo 14.49
tekijältä Nupaska

added more upgrade levels
moved wastes 1km down to make it consistent
each level is 1km below prev one