Caves of Qud

Caves of Qud

Choose Your Fighter
目前顯示第 11-20 項,共 35 項
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更新:2024 年 11 月 3 日 @ 上午 12:26

Stop magic mirrors from spawning in the game by default. This functionality has been moved over to the new Magic Mirrors mod instead.

Bump version to v0.9.0.

更新:2024 年 10 月 3 日 @ 下午 1:10

Update Choose Your Fighter to v0.8.0.

- Make CYF compatible with the tutorial mode in the newest beta release of Caves of Qud.

更新:2024 年 6 月 22 日 @ 上午 1:14

Update Choose Your Fighter to 0.7.0.

- Fix CYF to work with an API change that was introduced in 207.72.
- Migrate the DefaultModel part over to use the new IScribed* interfaces to assist with future part migrations.

更新:2024 年 6 月 6 日 @ 下午 12:12

Update for Spring Molting.

更新:2024 年 4 月 25 日 @ 下午 11:14

Add some minor improvements to Choose Your Fighter.

* The various menus will no longer refer to the player's selected tile as their "model", which was previously confusing terminology.
* Update the breadcrumb in the character creation menu to reflect the selected tile.

更新:2024 年 4 月 15 日 @ 下午 9:03

Fix an issue where tiles selected by entering the blueprint ID weren't properly horizontally flipped, when selected during the game boot process.

Bump to v0.5.2

更新:2024 年 3 月 31 日 @ 上午 12:39

Add another mod to the expansion list.

更新:2024 年 3 月 7 日 @ 下午 1:21

Fix workshop description formatting.

更新:2024 年 3 月 7 日 @ 下午 1:20

Add the CYF Expansion - More Mutant Tiles tile pack to the expansion list.

更新:2024 年 2 月 14 日 @ 上午 2:21

Update Choose Your Fighter to v0.5.0.

New features:

  • You can now change followers' appearances when you visit a gutsmonger or use a magic mirror.
  • The tile selection menu uses fuzzy search when you want to look up a tile by its blueprint ID.
  • New features for modders. See the updated modding instructions[github.com] for more information on how to use these features.