Caves of Qud

Caves of Qud

Choose Your Fighter
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Uppdatering: 3 nov, 2024 @ 0:26

Stop magic mirrors from spawning in the game by default. This functionality has been moved over to the new Magic Mirrors mod instead.

Bump version to v0.9.0.

Uppdatering: 3 okt, 2024 @ 13:10

Update Choose Your Fighter to v0.8.0.

- Make CYF compatible with the tutorial mode in the newest beta release of Caves of Qud.

Uppdatering: 22 jun, 2024 @ 1:14

Update Choose Your Fighter to 0.7.0.

- Fix CYF to work with an API change that was introduced in 207.72.
- Migrate the DefaultModel part over to use the new IScribed* interfaces to assist with future part migrations.

Uppdatering: 6 jun, 2024 @ 12:12

Update for Spring Molting.

Uppdatering: 25 apr, 2024 @ 23:14

Add some minor improvements to Choose Your Fighter.

* The various menus will no longer refer to the player's selected tile as their "model", which was previously confusing terminology.
* Update the breadcrumb in the character creation menu to reflect the selected tile.

Uppdatering: 15 apr, 2024 @ 21:03

Fix an issue where tiles selected by entering the blueprint ID weren't properly horizontally flipped, when selected during the game boot process.

Bump to v0.5.2

Uppdatering: 31 mar, 2024 @ 0:39

Add another mod to the expansion list.

Uppdatering: 7 mar, 2024 @ 13:21

Fix workshop description formatting.

Uppdatering: 7 mar, 2024 @ 13:20

Add the CYF Expansion - More Mutant Tiles tile pack to the expansion list.

Uppdatering: 14 feb, 2024 @ 2:21

Update Choose Your Fighter to v0.5.0.

New features:

  • You can now change followers' appearances when you visit a gutsmonger or use a magic mirror.
  • The tile selection menu uses fuzzy search when you want to look up a tile by its blueprint ID.
  • New features for modders. See the updated modding instructions[github.com] for more information on how to use these features.