Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.2)
Showing 111-120 of 121 entries
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Update: 15 Oct, 2023 @ 9:59am

Update: 1 Oct, 2023 @ 5:48pm

Mundvard belt

Update: 30 Sep, 2023 @ 8:12am

Fixed the issue of Mundvard criminal unable to create a criminal network

Update: 28 Sep, 2023 @ 6:12am

Fixed the issue of putting a lock on the Carrier for the Jaan faction.

Update: 28 Sep, 2023 @ 5:52am

Winds of Magic
Manann Fanatic access issue
Empire showing up custom battle units in the skill preview
Egmond access to the depreciated war coordinate cotw
CDIR for some unit
Caravan force not having access to the WoM issue

Update: 22 Sep, 2023 @ 9:36am

wh2_dlc11_cst_inf_sartosa_free_company_0 is now affected by Volkmar skills
Empire faction with loyalty now can make diplomacy like alliance and confederation with the Egmond
Fixed the issue of Carrier RoR unlocked unintentionally
And some WIP stuff

Update: 17 Sep, 2023 @ 7:43am

Rhox: Now Tancred Castle is given to Skullsmasherz in IEE

Update: 16 Sep, 2023 @ 11:40pm

Rhox:
Some WIP things will be released soon enough: We updated it now since it will break the existing IEE campaign's caravan for sure and possibly IE's since the IEE mod was updated today, we updated all the required things to make less conflict as possible. If caravan is broken for some reason, use this mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2986852945 instead of this mod until you finish the current campaign
RoR changes and you won't be able to access some of the RoRs until the next patch
Slaver skill fix
Odvaal's innate skill
Egmond has access to the old depreciated
Egmond building issue.

Update: 5 Sep, 2023 @ 6:44am

Rhox: New trade cities incidents loc and temporary items

Update: 4 Sep, 2023 @ 4:00pm

Rhox: Fixed the Bechafen quest rewards to 500 gold