Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.2)
Viser 61–70 av 121 bidrag
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Oppdatering: 22. feb. 2024 @ 16.48

Custom Campaign animation for Rasha (Egmond's starting LH)
Removed minor faction warning

Oppdatering: 22. feb. 2024 @ 10.03

Oppdatering: 22. feb. 2024 @ 7.21

Rhox
Now Egmond starts with Legendary Heroes
Now Fooger has 2 extra legendary Heroes available via caravan routes

Oppdatering: 17. feb. 2024 @ 23.43

Rhox: The high priest of Manann now has a Manann knight cap increasing skill due to popular demand.
Solved the issue of Knight of Manann sword and shield auto-aligned to the back of the line instead of the front.

Oppdatering: 5. feb. 2024 @ 8.05

Rhox: Gave Egmond access to Chaos Knight and Doom Knight.

Mostly because otherwise they Helbrass quest could be confusing. (And no, gore-beast chariots and skull crusher aren't given)

Oppdatering: 5. feb. 2024 @ 6.52

Rhox: Fixed the issue of Egmond blocking all other LL recruits when he is in the lord pool idlely

Cause: I misunderstood what groove wizard said way back when the original Marienburg was released.

Oppdatering: 18. jan. 2024 @ 9.19

Rhox: Removed settlement skin changing script in TOW
1. It was overlapping with elftown
2. I put the wrong region code and it was making all Empire skins Marienburg

Oppdatering: 14. jan. 2024 @ 18.37

Rhox: Fixed the tech issue of Egmond Longma rider floating
Now mounts don't have 1 turn latency as vanilla doesn't have it also

Oppdatering: 11. jan. 2024 @ 9.19

Rhox:
Bare minimum RoC and TOW support
I haven't tested it and there would be tons of bugs

Oppdatering: 1. jan. 2024 @ 2.22

Rhox: Fixed the issue of our convoy flag overriding vanilla's convoy flag.

The reason for this is:
We named our Marienburg caravan 'Convoy', and thought ourselves smart. This was before Chorf came out. So changed ui_flag_caravan.dds to ui_flag_convoy.dds
And Chorf came out they used ui_flag_convoy.dds

And I never noticed it. Sorry.