The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Boss Armor Expanded
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Actualización: 9 NOV 2023 a las 6:11

Fiend Folio: Bosses have a bit more armor. I love listening to REROLL YOUR SOUNDTRACK Fiend Folio tracks.

Actualización: 7 NOV 2023 a las 15:02

Increased armor on Gurglings & Turdlings from 15 to 20.
Fiend Folio: Increased armor on bosses and mini-bosses, because they are awesome!

Actualización: 6 NOV 2023 a las 7:55

Increased armor on super heavy monsters, for example Black Maw (90HP, armor from 10 to 12) or Holy Bony (150HP, armor from 10 to 15). Reduced armor on Larry Jr. and The Hollow from 20 to 15.

Actualización: 4 NOV 2023 a las 13:06

Fiend Folio: increased armor values on most bosses, updating from a placeholder value of 20 armor to a value based on chapter DPS.

Actualización: 4 NOV 2023 a las 0:35

Mod_entity_files now includes a folder named fiend_folio_armored for Fiend Folio: Reheated with instructions on replacing it.

Actualización: 3 NOV 2023 a las 12:57

Made a decent amount of tweaks. for example,
Sheol: increased HP of Bone Knight and Selfless Knight to 30 (from 20) and armor to 6 (from 5).
Corpse: Pustule HP increased to 27.5 (from 19, should allow Bloodflies to burst out more often). Cyst HP increased to 37.5 (from 25) and armor to 6 (from 5).

Actualización: 26 OCT 2023 a las 10:28

Tweaked armor on a few monsters, e.g. increased armor on Goat from 5 to 6 since they have stageHP pushing their health above a threshold of 30HP.
Added entity folder for Crabby's Cretins.

Actualización: 24 OCT 2023 a las 0:51

Tweaks to armor values, increasing armor on high health monsters, for example Heart (40HP) went from 6 to 7 Armor & Dinga (62HP) went from 8 to 9 Armor.

Actualización: 20 OCT 2023 a las 4:01

Increased monster Armor variety:
1-3 HP: 1 Armor (e.g. Fly - 3HP)
4-9 HP 2 Armor (Spider - 6.5 HP)
10 HP: 3 Armor (Gaper - 10 HP)
10-19 HP: 4 Armor (Clotty - 15 HP)
20-29 HP : 5 Armor (Maw - 20 HP)
30-39 HP: 5.5 Armor (Globin - 33 HP)
40-59 HP: 6 Armor (Heart - 40 HP)
60-79 HP: 8 Armor (Dinga - 62 HP)
80-100 HP: 10 Armor. (Oob - 100 HP)

Actualización: 16 OCT 2023 a las 22:55

Increased armor on heavy monsters and decreased on light monsters: e.g. Dead Meat went from 6 to 8 armor & Gaper went from 4 to 3 armor. THE FUTURE: increased armor to 5 for enemies who have 20 HP.