Barotrauma

Barotrauma

Combat Overhaul Legacy
Showing 61-70 of 161 entries
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Update: 5 Oct, 2024 @ 1:29pm

- adjusted AI priorities on ammo and attachments
- added SOME missing icons to guns and suits
- minor bugfixes like preventing doll house of combat charges

Update: 3 Oct, 2024 @ 9:14am

- added grenade hint to teach player about pin mechanic
- incendium grenade now has flashpowder required in it's recipe
- x-55, stribog and sr3m now can only be found on corpses/wrecks
- x-55 now supports Enchanced Reactors
- fixed acid nade (bot version) showing up in shop

Update: 23 Sep, 2024 @ 7:25am

- added 40mm nuke to anarchist cookbok
- HHFC fire cannon finally doesnt burn it's user
- outpost boss now correctly uses shield

Update: 21 Sep, 2024 @ 11:43am

- Adjusted the way windowed mags display amount of remaining ammo
- Fixed X-55 not being used by AI properly
- minor adjustments and fixes Im too lazy to list

Update: 1 Sep, 2024 @ 9:20am

- added X-55 Thuderer pocket railgun
- added AK-245U Stribog .45 submachine gun
- added TMP-57 Serial 5.7 submachine gun as new replacement for Machine Pistol
= updated corpse and outpost npcs loadouts to include new guns into rotation

Update: 29 Aug, 2024 @ 3:13am

- removed 1 % from big guns descriptions
- presumably fixed m500, CCC and acid nade non-interactable versions from showing up in shop
- fabricators display proper tip about tool needed to detach them

Update: 18 Aug, 2024 @ 9:19am

- added anarchist cookbook and dirty bomb into COL, molotovs now locked behind it aswell

Update: 17 Aug, 2024 @ 11:08pm

- reduced damage of shrapnel and added new outfit

Update: 1 Aug, 2024 @ 5:58am

- updated military body armor stats
- added ??????? skill book
- fixed russian translation of heavy helmet with improved visor

Update: 31 Jul, 2024 @ 11:30am

- fixed extremely slow spread reduction
- fixed UI elements of grenade launchers
- added molotovs to more enemies
- removed legacy armor piercing tome for rework