Barotrauma

Barotrauma

Combat Overhaul Legacy
Viser 111–120 av 161 bidrag
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Oppdatering: 27. mars 2024 @ 7.18

- fixed tag and sprite issues of upgrader and mil.fabricator
- added actual COL loadouts to hirable NPCs

Oppdatering: 21. mars 2024 @ 12.27

- buffed acid nade again lol

Oppdatering: 21. mars 2024 @ 10.15

- fixed more status effect issues for future update
- locked variants of detonator and some other items no longer spawn in wrecked cabinets

Oppdatering: 14. mars 2024 @ 12.18

- minor bug fixes of shotguns and acid nades

Oppdatering: 10. mars 2024 @ 3.26

- fixed locked variations of harpoon guns and syringe guns spawning in abandoned outpost tags (they also used on pirate subs by devs)
- adjusted outpost security loadouts to be less deadly when it comes to using shotguns
- minor adjustments to talents to fix descriptions and such
- huge perfomance fix for Fire Cannon
- updated shooting range and targets (again)

Oppdatering: 8. mars 2024 @ 3.51

- fixed incorrect slipsuit sprite error
- fixed and updated target practice humans

Oppdatering: 7. mars 2024 @ 7.38

- Updated Human.xml and Husk.xml as per Unstable changes

Oppdatering: 5. mars 2024 @ 12.34

- added stunner tags to some police weapons (thanks Draconis13)
- actually fixed acid nades to be good (thanks UberPendragon)

Oppdatering: 5. mars 2024 @ 10.28

- added ability to fire ancient weapon from sturmfaust
- made outpost clowns and ALL husk cultists more varried and deadly

Oppdatering: 3. mars 2024 @ 14.00

- fixed adrenaline and battle analgesic