Garry's Mod

Garry's Mod

[CW 2.0] Khris REVO
Wyświetlanie 1-10 z 80 pozycji
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Aktualizacja: 9 lipca o godz. 7:39

removed the abysmal dogshit call of duty aim breathing mechanic from everything
less recoil and a little more damage on the vepr20

Aktualizacja: 19 maja o godz. 15:13

new 1895 model
fixed vepr optics a little

Aktualizacja: 17 maja o godz. 17:29

updated vepr 20 to have optics
fixed foregrip thing with new ar10 reload animation

Aktualizacja: 11 maja o godz. 17:37

new weapon: 20 gauge VEPR shotgun (partially WIP - no optics yet)
added an optional bolt-release reload for ar10 and sr25
fire sound changes to ar10, sr25, sg510, smg2, and other subtle changes to the delisle bolt sounds and all sub-fire sounds, the mechanical bolt noises

Aktualizacja: 9 lutego o godz. 18:26

fire sound changes to car15, ar10 and sg510

Aktualizacja: 4 stycznia o godz. 23:42

faster 4570 deploy

Aktualizacja: 4 stycznia o godz. 23:03

refreshed 4570 anims and changed to dynamic lua recoil
added buckshot shell ammo to 4570
adjusted 4570 model scale in first person, it was a little undersized
4570 is much less slow now and much more useful, faster reload and faster firerate
fixed some bad worldmodel scaling and broken car15 worldmodel

Aktualizacja: 22 grudnia 2024 o godz. 14:37

changed colt 639 terminology to be more ambiguous and correct for my gun autism

Aktualizacja: 21 grudnia 2024 o godz. 23:40

removed spreadpershot and tweaked movement spread increase from the slow firing weapons (auto5, 1895, BFR) to give them a unique upper hand towards the other weapons
changed swep category name to match workshop name
gave sr25 and ar10 new and separate firing sounds and new suppressed sound

Hopefully a couple new guns soon. Have a Merry Christmas, or whatever it is that yall celebrate, have a happy new year and thank you from the bottom of my heart for sticking around !

Aktualizacja: 21 grudnia 2024 o godz. 23:31

oops