Tabletop Simulator

Tabletop Simulator

Half-Life - Arkham Horror
Näytetään 1–4 / 4
Päivitys: 4.11. klo 11.34
tekijältä The Beard

Intro
- Each investigator assembles their player deck
Scenario 1
- Dimensional Shudder effect changed
- Made tablet and monster scarier
- R3 typo - "to an fro"
Scenario 2
- Made tablet and monster scarier
Scenario 3
- Converging Forces now ignores the forced effect on Hunter-Chopper
- Gravity Gun nerfed on bonus damage
- Made tablet and monster scarier
Scenario 4A
- Baleful Howls triggers from enemies moving in
- Fast Zombie - +1 fight, +1 evade, +1 health
- Poison Zombie - +2 health
- Headcrab Zombie - +1 fight
- Agendas now spawn 1 (or 2 on higher player counts) zombies on the advancement
- Act 1c now specifies being at Obadiah's location and no longer benefits from attacking him
- Made Remnant tests tougher
- Made tablet and monster scarier
Scenario 4B
- Alien Grunt - +1 health
- Impossible Overlap - more difficult but more engaging
- Vortigaunt Slave - +1 fight
- Made tablet and monster scarier
Scenario 4?
- Obtuse Puzzles - Now targets the Companion Cube test specifically
- Personality Construct - +1 fight and +1 health, replaced redundant ability
- Rocket Sentry - Now attacks at any range
- Sentry Turret - Now targets cluevers
- All Personality Cores for act 3 reworked
- Cores can now be damaged by being moved, to make the portal gun relevant in act 3
- Companion Cube - Changed ability to work with movement abilities more
- Made tablet and monster scarier
Scenario 5
- Additional weakness added in setup over a certain Consequence threshold
- Removed reduction of consequences
- Overwatch Commando - +1 fight, +1 health, +1 evade
- Added Overwatch Infiltrator
- Manipulated Rebel has new effect
- Moved Subtle Tampering's effect to Malicious Illusion
- Subtle Tampering has new effect
- Strider - +1 fight and can move while exhausted, no longer causes instant game over
- Removed Unstable from all locations as doom is no longer a feature
- All location flip effects rebalanced
- Resistance Fighters and Vortigaunt Seers can now be attacked be engaged and/or exhausted enemies
- Doom in play no longer subtracts from the agenda
- Agenda 2b now damages Vortigaunts if the wrong copy is picked
- Made tablet and monster scarier
Scenario 6
- Combine Advisor - reduced fight, increased health and evade, negative effect at taking damage
- Confiscation Field - made tougher
- Added unstable effects Mi-Go/Yithian Theorist
- Fixed wording on the back of Act 2
- Act 3 now replenishes clues on Power Plant
Scenario 7
- Echoes of Everything - Also deals damage or horror
- Faceless Horror - +1 evade
- Sliver of Chaos - +1 health
- Unmasked Entity - +1 health
- Fixed interaction between Vortal Feedback and cultist token
- Clarified some location effects
- Increased base clues needed for Nyarlathotep by 1<per>
- Each copy of Xen Expanse has a specific effect if Nyarlathotep is there
General Encounter Sets
- Hopper Mine - simplified, now affects each investigator at that location
- Synth Hunter - new effect
- Subtle Manipulation (all copies) now only allow doom to be placed on scenario cards
- Looming Megastructures now has an unstable effect
- Houndeye now has spawn instructions
Campaign Guide
- Added Achievements
Credits
- Jared Boyce and Marcus Lemmon, Faris, OT, S2c, Volf, Redwardian, Nervtre
Other
- Updated all cards to Arno font

Päivitys: 15.11.2024 klo 19.58
tekijältä The Beard

General Encounter Sets
- Overwatch Elite - +1 evade
- Overwatch Shotgunner - +1 health
- Coordinated Assault - other choice is more damaging
- Hopper Mine - No longer helpful
- Shield Scanner - broadened effect
- Synth Hunter - +1 health
- Laser Misfire - now does both effects
- Sparking Machinery - broadened effect zone
- Headcrab - more aggressive now
- Poison Headcrab - more aggressive now
- Technophobia - 1 more potential horror
- Houndeye - +1 evade
- Chemical Flood - more punishing effect

Päivitys: 1.6.2024 klo 19.38
tekijältä The Beard

Intro
- Clarify unstable triggers even if its effect can't
- Added slightly more context for Consequences
Scenario 2
- Fixed grammar of location setup
Scenario 3
- Converging Forces - forced effect on the agenda
- Changed bonus victory condition
Scenario 4A
- Fixed token adding at correct time when factoring side scenario
Scenario 4B
- Agendas - always resolve teleport on elite enemies first
- Fixed token adding at correct time when factoring side scenario
Scenario 4?
- Agendas - text to let enemies move normally
Scenario 5
- Agenda 1b - Fixed wording of asset placement
- Resistance Fighter and Vortigaunt Seer - changed timing point of attacks
Scenario 6
- Act 2b - Move elite enemies out
Scenario 7
- Sliver of Chaos - move, not enter
Epilogue
- Fixed grammar
Credits
- TerranChef, Adran, Erik T, Sunny, Yin, Frying Tonight, Tofu Mushroom, Flanfy, Pugtato

Päivitys: 21.8.2023 klo 11.42