Stellaris
Special Building Rebalance [latest]
กำลังแสดง 1-9 จาก 9 รายการ
อัปเดต: 21 มิ.ย. 2024 @ 5: 30pm
โดย Suzarr

# Changes made in Mod v1.8
# ########################
# None
# Compatibility confirmed for Stellaris update v3.12.5

อัปเดต: 30 พ.ค. 2024 @ 3: 26am
โดย Suzarr

# Changes made in Mod v1.7
# ########################
# Updated for compatibility with Stellaris update v3.12.3
# Fixed FE clinic jobs adding offspring drone jobs to regular hives, and no jobs to progenitor origin empires.
# Fixed FE entertainer buildings not adding duelist jobs for Warrior Culture civic.

อัปเดต: 30 พ.ค. 2024 @ 2: 37am
โดย Suzarr

*Rollback of premature 1.7 release, needed to add another fix.*

อัปเดต: 30 พ.ค. 2024 @ 2: 05am
โดย Suzarr

# Changes made in Mod v1.7
# ########################
# Updated for compatibility with Stellaris update v3.12.3
# Fixed FE clinic jobs adding offspring drone jobs to regular hives, and no jobs to progenitor origin empires.

อัปเดต: 27 พ.ค. 2024 @ 6: 00pm
โดย Suzarr

# Changes made in Mod v1.6
# ########################
# Updated for compatibility with Stellaris update v3.12.2
# Removed changes to old Fallen Empire buildings, due to the overhaul done in 3.12
# Fixed the FE fortress-equivalents not having a planetary FTL inhibitor. Also increased soldier jobs for the second tier.
# Fixed the FE temple-equivalents not providing an increase to spiritual ethics attraction.
# Fixed the FE robot/machine assembly-equivalents not providing auto-mods for gestalt Machine Intelligence empires.

อัปเดต: 21 ธ.ค. 2023 @ 3: 44pm
โดย Suzarr

# Changes made in Mod v1.5
# ########################
# None
# Compatibility confirmed for Stellaris update v3.10.4

อัปเดต: 15 พ.ย. 2023 @ 3: 02pm
โดย Suzarr

# Changes made in Mod v1.4
# ########################
# None
# Compatibility confirmed for Stellaris update v3.9.3

อัปเดต: 18 ก.ย. 2023 @ 2: 09pm

# Changes made in Mod v1.3
# ########################
# Updated for compatibility with Stellaris update v3.9.1

อัปเดต: 20 ส.ค. 2023 @ 9: 29pm

First upload to Steam Workshop.

# Changes made in Mod v1.2
# ########################
# Updated for compatibility with Stellaris update v3.8.4

# Changes made in Mod v1.1
# ########################
# None
# Compatibility confirmed for Stellaris update v3.6.1

# Changes made in Mod v1.0
# ########################
# Changed the fallen empire nano-forge and affluence center buildings to be more efficient and maybe worth keeping.
# Adds lord commander job to the toxic god "order's castle", minor knight's keep buildings.