Stellaris
Improved Planetary Designations [latest]
Εμφάνιση 1-7 από 7 καταχωρίσεις
Ενημέρωση: 21 Ιουν 2024 στις 17:40

# Changes made in Mod v1.9
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# None
# Compatibility confirmed for Stellaris v3.12.5

Ενημέρωση: 30 Μαϊ 2024 στις 20:06

# Changes made in Mod v1.8
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# Updated for compatibility with Stellaris v3.12.3

Ενημέρωση: 27 Μαϊ 2024 στις 16:57

# Changes made in Mod v1.7
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# Updated for compatibility with Stellaris v3.12.2
# Enables the Generator designation on subsumed Nanite worlds.

Ενημέρωση: 9 Ιαν 2024 στις 19:44

Thumbnail updated

Ενημέρωση: 21 Δεκ 2023 στις 15:30

# Changes made in Mod v1.6
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# Updated for compatibility with Stellaris v3.10.4
# Change to fortress spec reworked, and the corresponding change to military academy removed, as that building was completely reworked in Stellaris v3.10 and now has a comparable empire-wide effect in the official version.

Ενημέρωση: 15 Νοε 2023 στις 16:55

# Changes made in Mod v1.5
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# Updated for compatibility with Stellaris v3.9.3

Ενημέρωση: 20 Αυγ 2023 στις 19:28

First upload to Steam Workshop.

# Changes made in Mod v1.4
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# Updated for compatibility with Stellaris v3.8.4
# Added research spec colony type for capital planet.
# Corrected arcology project conversion losing planetary designation for factory and foundry.
# Converting to an ecumenopolis while in unity designation will now convert half of city districts to bureaucratic, similar to how it works with foundries or factories.

# Changes made in Mod v1.3
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# Fixed martial law modifiers still only adding basic soldier jobs, even with fortress spec or academy.

# Changes made in Mod v1.2
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# Updated for compatibility with Stellaris v3.6.1

# Changes made in Mod v1.1
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# Updated for compatibility with Stellaris v3.5.2

# Changes made in Mod v1.0
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# Planetary research specialization for normal planets and ecumenopolis now increase output of researchers in exchange for a lesser reduction to upkeep.
# Same logic as above applied to forge and factory specs.
# Fortress spec now increases naval capacity added by soldier jobs.
# Military academy and dread encampment also increase naval capacity from soldier jobs. This stacks with the fortress spec.