Jupiter Hell

Jupiter Hell

New Enemy Cultist
Viser 1-10 af 12 forekomster
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Opdatering: 16. apr. kl. 13:49

Zealots and Cultists with HEAVY or GRENADIER exalted traits now drop the weapon when they die.

Opdatering: 13. apr. kl. 4:12

Summoned demons should give the player a grace turn to respond before they start attacking.

Opdatering: 11. mar. 2024 kl. 11:11

Updated for 1.8

Opdatering: 24. jan. 2024 kl. 16:30

Better implementation thanks to advice from Epyon

Opdatering: 23. jan. 2024 kl. 15:23

Made cultists less common, because they felt too frequent compared to say fanatics - especially as they come in packs

Opdatering: 8. sep. 2023 kl. 12:53

Ensure summons can never be spawned on the players space.

Opdatering: 25. aug. 2023 kl. 3:08

Summons now explicitly won't try and spawn on environment items like crates.

Opdatering: 24. aug. 2023 kl. 17:55

Fixed the issue that could cause the game to lock up when trying to spawn the summons. Thanks Deemzul for help!

Opdatering: 23. aug. 2023 kl. 14:57

Added a bunch of logging to help identify a cause of a freeze crash seen in a youtube recorded play times.

Opdatering: 20. aug. 2023 kl. 14:33

Reduced explosion radius to always be same as fanatic for all variants, and reduced cultist explosion damage