Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Machine Refuelled
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Update: 9 aug om 3:35

Altered Whiplash logic:
*Hopefully* shouldn't desync replays now, there was a bug where in combos during replays the move was still using Stamina, causing the player to not have enough stamina in replays when they would in game.
Also now launches you faster against further away opponents.

Coins are also round again now so where to shoot is more clear.

Update: 13 jul om 0:50

The downward vairant of Bella Donna is now its own move, Nightshade, as it was a bit too distinct to be within another move. It still cannot be interrupted from Bella Donna though.

Altered Feedback Parry logic to capture more weird edge case projectiles (Like Cowboy's Gun?????? smh ivy) and hopefully reduce crashing.
Increased coin generation delay 120t/coin > 180t/coin. Will continue to tweak until we find the sweetspot.
Slightly increased delay between ricoshot triggering and firing.
Added an extra step to the ricoshot logic to hopefully alleviate some issues where coins can be redirected after the ricoshot triggers (it should lock the direction when the bullet hits)
Added someone who was missed in the credits page

Update: 12 jul om 14:00

Added an extra check to the hitboxes for projectile collision, hopefully to alleviate some of the Feedbacker Parry crashes

Update: 5 jul om 4:10

no change notes

Update: 5 jul om 3:33

more bugfixes

Update: 5 jul om 1:06

Redid rocket logic, homing should feel different now but hopefully in a good way? Also rockets *should* break a little less.
Also redid a bunch of coin logic to hopefully reduce the amount of processing per tick (and therefore the lag) and hopefully catch some of the stupid prediction bullshit

Update: 3 jul om 2:35

Tweaked Extra State Variables on a bunch of projectiles - should hopefully help some of the replay and prediction issues.
Please report replay issues that occur with as much detail as possible (video is best of course) so I can crack them all

Replay issues aren't surprising due to the complexity of the character, best I can do is fix things as they crop up

Update: 1 jul om 10:48

lmao me and Epic remade the entire character

Update: 13 jan om 7:14

Metal Flood is no longer unparriable
Burst Dash is GONE, welcome back regular Burst
Fixed the bug that was f1 boost dash invuln (yes believe it or not this was a bug)
Knockback recieved should now be normal
Rocket Launcher related crashes should now be fixed
Made ricoshots, piercer, sharpshooter, core eject, core eject explosion and rocket explosions unparriable
IASA on Low Whip increased
IASA on Pistol Whip decreased
Burst was moved to defensive options instead of supers
Added Cross Intros !!!
Fixed a bug where size 2 fish was impossible to fish up

Update: 13 jan om 7:11