Garry's Mod

Garry's Mod

gm_northward (ALPHA)
目前顯示第 1-10 項,共 64 項
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更新:10 月 27 日 @ 上午 9:34
LazerHax 發表

-added a runaround track in BLU industrial zone
-fixed some world geometry

更新:10 月 27 日 @ 上午 8:06
LazerHax 發表

-changed skybox and sun variables to match
-added a shitload of WindowImpostor surfaces around the lower part of the map
-added a tunnel between that one mainline station and the ravine-mainline area
-added more rocks to the ravine-mainline area

更新:10 月 25 日 @ 上午 10:15
LazerHax 發表

-added an outside partial platform to that one station on the mainline (the one with the curved platform; the partial platform will be lengthened whenever i can be bothered)
-added some additional rock walls where the branchline's ravine meets the mainline
-added an industrial area to the top of the map

更新:5 月 11 日 @ 上午 10:35
LazerHax 發表

there was something here but i overwrote it on accident so idk what changed

更新:4 月 30 日 @ 上午 1:00
LazerHax 發表

-all defect detectors now use the new soundsets (next northward ops is gonna be funny)

更新:4 月 29 日 @ 下午 10:57
LazerHax 發表

-defect detectors at Obedia port now use one of the new soundsets (assuming i did things properly)

更新:4 月 29 日 @ 上午 12:46
LazerHax 發表

-added 6th track to Obedia port yard
-re-enabled all defect detectors
-added two new defect detector soundsets courtesy of StocktonSubber-- these will be implemented in the next update assuming i can get them to work
-cleared space for what might end up being a small cement plant
-fixed a 0.25 unit offset on one of the crossover switches at the branchline transfer station
-fixed some door props and a building in the scrapyard area not compiling
-added some trees to the north yard area near the mountain branch lead

更新:4 月 26 日 @ 上午 10:57
LazerHax 發表

-added labels to blastridge tracks
-added labels to planned bits so my dumbass doesn't forget
-added placeholder switch for RED branch

更新:4 月 24 日 @ 下午 2:53
LazerHax 發表

-added a new industrial spur to the branchline (with track labels)

更新:4 月 21 日 @ 下午 2:11
LazerHax 發表

-fixed a gap between track pieces in the south yard
-fixed a gap between a tunnel portal and the terrain around it
-made a switch in the Blu Staging Yard start at main rather than diverging
-added a decorative rock wall at the northern gorge tunnel