Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Rivers for Random Maps
Visar 1–10 av 13 poster
< 1  2 >
Uppdatering: 19 jul @ 7:16

2025.07.19
Fix a bug.

Uppdatering: 4 feb @ 6:40

2025.02.04
Fix a bug.

Uppdatering: 27 jan @ 17:17

2025.01.28
Fix a bug.

Uppdatering: 25 jan @ 18:34

2025.01.26
Fix a model issue.

Uppdatering: 25 jan @ 6:12

2025.01.25
Add models for Great River (Cataracts and Canyons), Pontoon Bridges, Water Traps, and Large Dam!

Uppdatering: 1 sep, 2024 @ 9:19

2024.09.02
Fix some text issues.

Uppdatering: 11 jul, 2024 @ 11:10

2024.07.12
Compatible with Sukritact's Resources, Sukritact's Oceans, CIVITAS Resources, Latin American Resources, Resourceful2.
Adds two new map types, "Seven Lakes" and "Lake Baikal".

Uppdatering: 22 dec, 2023 @ 4:53

2023.12.22
Compatible with Old London Bridge Mod.
Add a new Terra map type.

Uppdatering: 31 aug, 2023 @ 21:18

2023.09.01
Compatible with Builder / Military Engineer Lag Fix.
Add three new map types.
Set Large Dam District to be 'OnePerCity'.

Uppdatering: 31 aug, 2023 @ 21:14

2023.09.01
Compatible with Builder / Military Engineer Lag Fix.
Add three new map types.
Set Large Dam District to be 'OnePerCity'.