Serious Sam 3: BFE

Serious Sam 3: BFE

Fatum's World
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Update: 20 Aug, 2016 @ 7:33am

Versus Update

  • Added versus game mode
  • Fixed seasons config scripts
  • Reduced fall damage in wild west
  • Single player is now a bit easier

Update: 26 Dec, 2015 @ 6:42am

Christmas Update

  • Added new level - lake
  • Gifts and other xmas decorations appear if current season is christmas
  • Santa appears above the lake on 24th, 25th and 26th December
  • Added missing spectator cameras to cemetery
  • Added config script - you can change seasons and level order just by modifying this file

Update: 3 Nov, 2015 @ 5:40am

Halloween update fix

  • More jack-o'-lanterns
  • Body parts only available in campaign mode (single palyer or coop)
  • Secret boss is now killable in singleplayer
  • Easier second phase at secret boss fight
  • Fixed script crash when secret boss dies

Update: 31 Oct, 2015 @ 7:41am

Halloween Update

  • Added new level - cemetery
  • Jack-o'-lanterns appear in cemetery if current season is halloween
  • You can collect 6 body parts and create a special 7smoke monster in campaign mode if current season is halloween

Oak
  • Added tree trunks

Church
  • Now using original candle model from SSHD
  • Added normal map to entrance door

Boss
  • Kickable skulls on the ground
  • Boss health bar now updates continuously instead of only updating when a crystal is destroyed

Update: 5 Sep, 2015 @ 10:00am

Summer update fix

  • Fixed some script errors
  • Optimised scripts
  • Fixed players teleporting back to wild west town from train
  • Added more barriers

Update: 30 Aug, 2015 @ 5:59am

Summer Update

  • Music won't restart after respawn (except at boss)
  • Reworked spawning
  • Extra lives in coin-op
  • Fatum easter egg on every level
  • Added new level - wild west

Ship
  • Slightly bigger ship
  • Ammo in crates

Oak
  • Improved tree model
  • Better grass texture
  • Dirt roads
  • Puddles
  • Axe instead of hammer
  • Lightning visible for clients too

Church
  • Road to entrance
  • Added stains texture

Boss
  • Reuleaux triangle shaped room
  • Reworked boss fight
  • Health bar and icons
  • Ammo dispensers
  • Campaign ending

Update: 30 Jan, 2015 @ 8:40am

  • Added boxes to the ship
  • Added some more enemies
  • Tweakings on enemies
  • Delay in boss room

Update: 13 Nov, 2014 @ 9:39am

Fixed lag issues, mainly at the tree

  • Most of the ammo and health items no longer respawn

Update: 28 Aug, 2014 @ 2:32am

Added a credits room. You respawn there in coop mode when the world collapses.

Update: 25 Aug, 2014 @ 8:39am

Added more enemies

  • Increased the number of enemies with a few in general
  • More enemies spawn if player count is high enough
  • Difficulty is still not too hard and I don't want it to be. If you want more enemies download the enemy multiplier mod
Added campaign mode
  • The map is no longer survival-only, it's available as a single player and coop campaign too
  • Some bugs may occur in campaign mode (e.g. the music restarts at respawning or loading back a save)
Bug fixes
  • The small doors in the church are no longer climbable
  • Someone got stuck in one of the candles in the church. I tried to fix it but meh.
  • Added extra detectors. If someone is not at the right location then he'll be teleported away.
  • Swapped an omni light with a fast light (hopefully this adds some extra fps to some people)