Total War: WARHAMMER III

Total War: WARHAMMER III

Dark Land Orcs and Bonepilla Championz(Optional) SFO
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更新:2024年1月28日 @ 5時07分
更新者:Think Critically

Dummy update to prevent "mod needs update".

更新:2023年11月2日 @ 19時57分
更新者:Think Critically

Fixed loading freeze when entering a battle with a Bonepilla Championz unit.

更新:2023年10月29日 @ 10時27分
更新者:Think Critically

更新:2023年10月17日 @ 5時31分

All land units in SFO have a rank depth of 2. I'm not 100% sure what this number does but I don't think it's really related to unit formation depth. SFO just did an update where they corrected all the exceptions to this rule. Updated mod to reflect this.

更新:2023年10月13日 @ 1時33分

Removed SFO from dependency manager, hope this doesn't cause a CTD.

更新:2023年10月8日 @ 18時29分

Hope this fixes CTD

更新:2023年10月8日 @ 15時32分

Added some more unit bullet points, not sure what is causing the crash for people.

更新:2023年10月5日 @ 20時33分

Updated unit tooltip descriptions to be in line with SFO.

更新:2023年9月30日 @ 17時39分

Changed 4 of Gormok's unique skills to have 2 skill levels since SFO did that for all legendary greenskin lords.
Increased scrap upgrades to 25 to bring them in line with rest of SFO. Buffed most scrap upgrades slightly to compensate.
Added SFO Greenskin character skills to Gormok.

Submod is 100% complete for now!

更新:2023年9月28日 @ 21時22分

Updated stats, faction waaagh and attributes for new Legendary Lord! His character skills still need to be updated for SFO. Should be ready for 4.0.

Testing interesting change for Scrap Shootaz. They do a lot less direct damage before but I added a very minor explosion to their projectiles as SFO did a similar thing with the ogre units who use similar projectiles.