Total War: WARHAMMER III

Total War: WARHAMMER III

Dark Land Orcs and Bonepilla Championz(Optional) SFO
Viser 1-10 af 14 forekomster
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Opdatering: 28. jan. 2024 kl. 5:07

Dummy update to prevent "mod needs update".

Opdatering: 2. nov. 2023 kl. 19:57

Fixed loading freeze when entering a battle with a Bonepilla Championz unit.

Opdatering: 29. okt. 2023 kl. 10:27

Opdatering: 17. okt. 2023 kl. 5:31

All land units in SFO have a rank depth of 2. I'm not 100% sure what this number does but I don't think it's really related to unit formation depth. SFO just did an update where they corrected all the exceptions to this rule. Updated mod to reflect this.

Opdatering: 13. okt. 2023 kl. 1:33

Removed SFO from dependency manager, hope this doesn't cause a CTD.

Opdatering: 8. okt. 2023 kl. 18:29

Hope this fixes CTD

Opdatering: 8. okt. 2023 kl. 15:32

Added some more unit bullet points, not sure what is causing the crash for people.

Opdatering: 5. okt. 2023 kl. 20:33

Updated unit tooltip descriptions to be in line with SFO.

Opdatering: 30. sep. 2023 kl. 17:39

Changed 4 of Gormok's unique skills to have 2 skill levels since SFO did that for all legendary greenskin lords.
Increased scrap upgrades to 25 to bring them in line with rest of SFO. Buffed most scrap upgrades slightly to compensate.
Added SFO Greenskin character skills to Gormok.

Submod is 100% complete for now!

Opdatering: 28. sep. 2023 kl. 21:22

Updated stats, faction waaagh and attributes for new Legendary Lord! His character skills still need to be updated for SFO. Should be ready for 4.0.

Testing interesting change for Scrap Shootaz. They do a lot less direct damage before but I added a very minor explosion to their projectiles as SFO did a similar thing with the ogre units who use similar projectiles.