DayZ
Project New Vegas
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Update: 9 Jun, 2024 @ 11:40am

This version includes: The Vast majority of the medical items remade from Fallout New Vegas, 9 completely functional Eyebots that will roam around the map, all of whom you can turn into a companion by killing them and Repairing them with the vanilla wrench, And a large pack of static objects particularly themed around the kitchen.

There are a few bugs introduced with this update, primarily with the medical items as they lack certain critical scripts that have not yet been written, these will be corrected in later updates aswell as the Eyebot AI and animations that will be tweaked and added (they work fine without the animations but adding them will will just make it overall better)

Planned things to come in regards to these particular features are:
1. Importing healing powder, which is the only missing medical item from the list.
2. Adding more hostile creatures for players to encounter, with the next in line to be coming being the Radscorpion.
3. Expanding the list of static objects to include more remade objects from the Fallout games aswell as adding more buildings in an effort to continue with map development.

Update: 5 Jun, 2024 @ 12:35pm

This mod includes more color variants of the Station Wagon, no bugs.

Update: 2 Jun, 2024 @ 6:33am

Fixed another unforseen issue on the backend of the Vehicle, this should be the last one when it comes to it. In the next updates we will add additional versions of the Wagon with different colors

Update: 1 Jun, 2024 @ 8:01am

Removed all of the old furniture and added new and reorganized furniture, these sets are directly recreated from the Fallout games by fans of the series, which will allow for a more authentic recreation of the building interiors. I have also corrected a unforeseen issue with the Station Wagon where it was improperly added.

Update: 1 Jun, 2024 @ 2:28am

This version includes: The G3 Assault rifle from Fallout 3 along with custom holding and reload animations, Many drinkable consumables from the Fallout games, And a completely functional Station Wagon vehicle.

There are no additional bugs included in this version, however the Station Wagon will be retextured in a later update.

Planned things to come in regards to these particular features are:
1. Adding more weapons with custom animations from the Fallout universe.
2. Increasing the amount of available Vehicles, with a Van, and many more vehicles we would like to add in due time.
3. Expanding the list of consumables to include even more drinks from Fallout New Vegas and much later on Fallout 3 aswell.

Update: 26 May, 2024 @ 10:58pm

This version includes: A couple more Static Objects, Many drinks, And our first functional vehicle which is a Bike that comes in multiple colors.

There are certain bugs included, in particular with the Radroaches, which the Larvae and Baby versions not having sounds, and not being able to tilt forward or backwards on slopes. This will be corrected in the future but overall they work and that's enough for now.

Planned things to come in regards to these particular features are:
1. A revamp of the static objects structure, which will include class renaming of certain objects aswell as repathing on the backend, while also expanding the list with more static objects.
2. Increasing the amount of available Vehicles, with a Station wagon, Van, and many more vehicles we would like to add in due time.
3. Expanding the list of consumables to include more drinks from Fallout New Vegas and much later on Fallout 3 aswell.

Update: 19 May, 2024 @ 6:22am

This version includes: more Static Objects, Consumables, and even functioning Radroaches with custom animations.

There are certain bugs included, in particular with the Radroaches, which the Larvae and Baby versions not having sounds, and not being able to tilt forward or backwards on slopes. This will be corrected in the future but overall they work and that's enough for now.

Planned things to come in regards to these particular features are:
1. A revamp of the static objects structure, which will include class renaming of certain objects aswell as repathing on the backend, while also expanding the list with more static objects.
2. Fixing the Radroaches minor issues while also expanding the list of available custom creatures.
3. Expanding the list of consumables to include all of the foods and drinks from Fallout New Vegas and much later on Fallout 3 aswell.

Update: 15 May, 2024 @ 1:22pm

This version contains more clothing, weapons, and currencies to be used by the various factions alongside a working vending machine that will give you Nuka-cola if you pay it enough caps!

Update: 30 Apr, 2024 @ 7:52am

This update includes an early version of the map along with enough content to be considered an alpha version. There are bugs, and things will be fixed and improved as we continue to develop this mod.

Update: 20 Apr, 2024 @ 2:57pm

Continued work on merging files while adding new features.