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GrimWorld 40,000 - Hammer of the Imperium
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Update: 12 Dec, 2024 @ 8:50am

Hammer of the Imperium: (December 12, 2024)
Changes to backpacks:
Engineer backpack: Added +2 to bandwidth [Only Biotech]

Update: 11 Dec, 2024 @ 11:22pm

Hammer of the Imperium: (December 11, 2024)
Deleted unnecessary file

Update: 11 Dec, 2024 @ 4:35am

Hammer of the Imperium: (December 11, 2024)
Changes to weapons:
Craft place: Lucifer weapons are now craftable in militarum workbench only
Changes to backpacks:
Position on pawns has been adjusted
Changes to armors:
Engineer mask now cover beards

Update: 10 Dec, 2024 @ 7:47pm

Hammer of the Imperium: (December 10, 2024)
Fixed descriptions
Changes to researches:
Research allocation: Tanith 1st cloak instead of Officers of Imperium, now it's in its own research

Update: 10 Dec, 2024 @ 9:39am

Hammer of the Imperium: (December 10, 2024)
New stuff added:
- Armors set:
- Lucifer black
- Elysian drop troops
- Militarum enginseer
- Tanith first and only
- Weapons:
- Omnissiah axe
- Laslock
- Lucifer black variants of bolter, hellgun, hellpistol
- Power saber/glaive
- Backpacks
- Battleline
- Medicae
- Small
- Big
- Vox
Changes to researches:
Moved some researches to core imperialis to better work with other mods
Autocannon no longer require autoguns research

Update: 20 Oct, 2024 @ 10:12am

Hammer of the Imperium: (October 20, 2024)
Deleted old combat expanded patches
Armors:
Crafting materials: Catachan vest and desert fatigues is craftable only from fabrics

Update: 13 Jul, 2024 @ 2:39am

Hammer of the Imperium: (July 13, 2024)
Bugfixes:
- Fixed issue with slave suppresion

Update: 12 Jul, 2024 @ 10:33am

Hammer of the Imperium: (July 12, 2024)
Bugfixes:
- Fixed issue with apparel policies
Changes to armors:
- New version of bandana for catachan regiment

Update: 9 Jun, 2024 @ 11:01am

Hammer of the Imperium: (June 6, 2024)
Changes to weapons:
- Range cooldown Hivecity autopistol (0.7 -> 1)
- Range Hivecity autopistol (23 -> 18)
- Burst shot count Hivecity autopistol (6 -> 5)
- Warmup time Hivecity autopistol (0.3 -> 1)

Changes to buildings:
- Cost list (Tarrantula turrets Ceramite 30 ->0, also now both cost the same)
- Construction skill to build (Pawn need to have 10 level of construction to build it)

Update: 20 May, 2024 @ 10:56am

Hammer of the Imperium: (May 20, 2024)
Changes to armors:
Cold insulation: Commissar jacket (0.20 -> 1.0)
Slave suppression: All commissar gear (0.10)


Changes to weapons:
Melee damage: Eviscerator (Cut 30 -> 50, Stab 30 -> 10) overall big buff to melee damage
All lasguns has been balanced and added to corresponding research for example now Plasma/Melta guns are in Kasrkin research

Changes to research:
Tactica Imperium (Microelectronics -> Electricity)