Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Adjustable Ions and Prisms
Viser 1-10 af 14 forekomster
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Opdatering: 10. sep. kl. 8:22

v6.6
UPDATE: For 0.30.1 Meltdown Sounds ..

I think I got all the new sounds added, there was a lot of effects added for ions!

Added an "empty" blueprint/structure for the end of the prism toggle

Added structure and structure-wedge to the ion beam groups.

Opdatering: 31. aug. kl. 18:17

Hopefully fixes a desync error in multiplayer due to a copy/paste issue, dang InterpolatedTurrets

Opdatering: 22. aug. kl. 5:19

Hopefully fixed prism chains not firing unless forced/continuos

Opdatering: 9. aug. kl. 18:03

Fix to local version/workshop compatibility. Not sure what was different - possibly an attempt at fixing prism colour jank that I reverted ... ...

Opdatering: 7. aug. kl. 23:02

Now with new PINK colour by the request of (and shader colours from) Azrael Arovotz

Opdatering: 7. aug. kl. 19:37

~~ Confirmed working post MELTDOWN update 0.30 ~~

MELTDOWN saw a lot of changes to the humble Ion beam. Balance pass brought over. Overclock mode implemented. Sprites touched up, blueprint sprites made, BEAM shaders /colours corrected ... AND a new toggle made for prisms.

Opdatering: 3. maj kl. 13:35

BUGFIX:
FINALLY fixed prism chain linking and firing. Amazing what a few hours to focus on an issue can do. Many thanks to Serenade | Tech.ShipCons on the discord for being an idea/investigation helper!

Opdatering: 6. sep. 2024 kl. 20:58

Updated for 0.27.1

Opdatering: 23. juli 2024 kl. 13:36

Fixes needed for 0.27.0's Nebula's update

Opdatering: 9. feb. 2024 kl. 0:40

Hopefully fixed issues with prism targetting. Prisms are still acting a little weird and need some care though. See Mod description for known issues.