Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Update: 3 Aug, 2023 @ 12:47am

The bright green arrows are no longer visible while focused, only using the highlights instead

Update: 25 Jul, 2023 @ 4:31pm

Technically changed from a needy to a boss. This fixed a massive issue where exploding on the last module would somehow carry the strike over to the next mission.
In addition, the module wasn't checking for ignored modules properly, which has also been fixed.

Update: 22 Jul, 2023 @ 4:14pm

Added ignore list from repo & fixed controller support

I was unable to figure out why the logging is having trouble on the repo, so it remains unfixed.

Update: 21 Jul, 2023 @ 6:34pm

Apparently there was some debug code leftover. Should be cleared up now tho.

IMPORTANT: There is curently a bug with the logging that prevents the repo from showing the information on the correct bomb. The information is readable, regardless. Should be fixed in the next update

Update: 21 Jul, 2023 @ 6:14pm

Initial release