Crusader Kings III

Crusader Kings III

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Actualización: 21 FEB 2024 a las 8:12 a. m.

AGOT compatibility hotfix.

OBS: if it crashes on startup loading, try again. AGOT deleted manyvanilla database objects, causing compatibility conflicts with many mods that rely on these scripts. Anyway, once passed these false-negative checks, and the main menu shows up, the game will run fine.

Actualización: 21 FEB 2024 a las 7:43 a. m.

Actualización: 20 FEB 2024 a las 9:12 a. m.

Actualización: 16 FEB 2024 a las 4:01 p. m.

Actualización: 12 FEB 2024 a las 10:41 a. m.

Actualización: 11 FEB 2024 a las 1:13 p. m.

Updated to Mod Version 3.2

Check the Complete Edition patch notes or more info.

If your lifestyle interface is cramped, with mre than 5 trees, check the Utility Mods collection and subscribe to the "Scrollable Lifestyle Interface" mod

Actualización: 6 FEB 2024 a las 1:57 p. m.

Actualización: 6 FEB 2024 a las 8:59 a. m.

Some modifiers changes and fixes. (removed all percentage dynasty renown, as its broken)

Buff: Self-Improvement decision now grants 2 skill points and 500 xp per yearly success, to really make the "incapable" condition worth something!

Actualización: 3 FEB 2024 a las 8:33 p. m.

Actualización: 3 FEB 2024 a las 7:44 a. m.

UPDATED: Mod Version 2.6

Added a new interaction: "Call Vassal to War" - You can now call allied vassals and councillors to war, but there are extra costs and debuffs to avoid abuses.

Its player only. Its too much trouble to make it work for AI in a balanced way.

Honestly, this should have been a main game feature, but Paradox decided to ignore logic and history to balance the game away from vassals joining wars.