Crusader Kings III

Crusader Kings III

Chat GPT Flavor Pack (Lite) | 1.17
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Mis à jour le : 17 oct. à 8h21

Mis à jour le : 17 oct. à 6h16

Mis à jour le : 11 oct. à 7h48

Mis à jour le : 7 oct. à 19h45

MOD UPDATE Version 7.0 - Immersive Warfare!
-> Incorporated, expanded, and reworked Interactive Commanders from @CCP Virus
-> Added 100+ War Related Events:
- County Occupation: Events for when you occupy an enemy county
- Desperate Standing: Events for weaker defending armies (10% chance)
- Siege/Movement: Negative and Positive events for siege/marching armies

You can disable all "War Related Events" with a new Game Rule

FAQ: What will happen if I have Interactive Commanders activated? Nothing. This mod will replace it entirely, no matter the loading order. Many scripts were changed, and many bugs were fixed from the original mod.

For Translators, the new texts are all in: zz_gpt_mig_localization_l_english.yml

Mis à jour le : 6 oct. à 9h30

A improvised "hotfix" for Perceived Senility on long-lived characters.

If a character has 100+ years, the age factor will no longer count for senility. Not an ideal solution, but at least will work.

Mis à jour le : 23 sept. à 13h46

Mis à jour le : 19 sept. à 8h41

Mis à jour le : 14 sept. à 7h01

Mis à jour le : 11 nov. 2024 à 12h57

Dynasty Royal Favor trait track change:
-> Instead of give/take Domain Limit, now it give/take dynasty Renown

Mis à jour le : 9 nov. 2024 à 17h46

-> minor changes to Call Vassal to War interaction (and localization). Its for powerful vassals only.