Total War: WARHAMMER III

Total War: WARHAMMER III

Piratical Encounters (with Southern Realms & High Elf Sea Patrol support) Works with 6.3
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Update: 15 Jul, 2023 @ 7:13am

HAHAHAHAHAHAHAHAHAH.

Ignore this one.

Kill me.

Update: 14 Jul, 2023 @ 6:44pm

Not perfect, but better than nothing. Support for Cataph's Southern Realms mod.

Update: 14 Jul, 2023 @ 1:01am

Made the dark elf army a little less monster-heavy when faced on a skull reef, and maybe fixed a freeze. Not totally sure about the second part.

Update: 14 Jul, 2023 @ 12:41am

Reverted to a previous version. Somewhere I've picked up a program freeze, which I'm pretty sure wasn't in this version.

Update: 12 Jul, 2023 @ 11:36am

I think I've reduced the likelihood of an Ogre army failing to spawn properly.

Update: 10 Jul, 2023 @ 8:21pm

Rebalanced a couple of armies.

Update: 9 Jul, 2023 @ 7:48am

Somehow I never thought to add Brettonian pirates to the roster of piratical miscreants. Fixed.

Update: 9 Jul, 2023 @ 7:48am

Ignore this one.

Update: 7 Jul, 2023 @ 6:57pm