Democracy 4
VF's Industrial Economics
1–10 из 20
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Обновление: 17 окт. 2023 г. в 17:41

Decreased Happiness from Infraestructural Profusion
Increased decrease conditions for Tax-Welfare Equity
Increased Industrial Automation influence on Industry Types

Обновление: 17 сен. 2023 г. в 21:25

A great many deal of things, including:
Fixing a redundancy that made Technological Sovereignty desproportionatelly affect Industrial Outputs (very gamebreaking)
More factors for Consumer Goods Industry

Обновление: 17 сен. 2023 г. в 19:16

Обновление: 27 авг. 2023 г. в 12:39

Official release, with country-related changes!

Обновление: 24 авг. 2023 г. в 11:53

Out of Beta!

Обновление: 13 авг. 2023 г. в 20:23

Some 3 new policies
I also think I hit the simvalue sweetspot so you should be beginning the game as an industrial economy

Обновление: 10 авг. 2023 г. в 8:57

Обновление: 29 июл. 2023 г. в 6:19

Обновление: 17 июл. 2023 г. в 22:00

Addressed the urgent matter that some taxes didn't give income because of the way simvalues were coded.

Обновление: 9 июл. 2023 г. в 22:24

P.S.S. Launch Day Update
Inflation now affects Trade Balance positively, which then affects Industrial Output positively. This way, you can heat up your industries by keeping inflation high, like some ISI nations did sucessfully and unsucessfully.