Democracy 4
VF's Industrial Economics
Visualizzazione di 1-10 elementi su 20
< 1  2 >
Aggiornamento: 17 ott 2023, 17:41

Decreased Happiness from Infraestructural Profusion
Increased decrease conditions for Tax-Welfare Equity
Increased Industrial Automation influence on Industry Types

Aggiornamento: 17 set 2023, 21:25

A great many deal of things, including:
Fixing a redundancy that made Technological Sovereignty desproportionatelly affect Industrial Outputs (very gamebreaking)
More factors for Consumer Goods Industry

Aggiornamento: 17 set 2023, 19:16

Aggiornamento: 27 ago 2023, 12:39

Official release, with country-related changes!

Aggiornamento: 24 ago 2023, 11:53

Out of Beta!

Aggiornamento: 13 ago 2023, 20:23

Some 3 new policies
I also think I hit the simvalue sweetspot so you should be beginning the game as an industrial economy

Aggiornamento: 10 ago 2023, 8:57

Aggiornamento: 29 lug 2023, 6:19

Aggiornamento: 17 lug 2023, 22:00

Addressed the urgent matter that some taxes didn't give income because of the way simvalues were coded.

Aggiornamento: 9 lug 2023, 22:24

P.S.S. Launch Day Update
Inflation now affects Trade Balance positively, which then affects Industrial Output positively. This way, you can heat up your industries by keeping inflation high, like some ISI nations did sucessfully and unsucessfully.