DayZ
RaG_Cabin
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Uppdatering: 26 feb @ 2:18

1.27 fixes

Uppdatering: 22 nov, 2024 @ 4:41

fixed: Fireplace could not be created with single items (Firewood, Bandage, Bark etc.) since Tuesdays DayZ Patch.

Uppdatering: 5 nov, 2024 @ 13:01

fixed: Water Pump could not be built
You won't need a Shovel anymore - only Hammer or Hatchet now, same as the rest.

Uppdatering: 30 jun, 2024 @ 1:14

This update will finally bring long awaited features!

added: Json entry "EnableHideShowInventory"
added: Json entries to adjust needed materials for each part
added: Compatibility with RaG BaseBuilding and its Admin Hammer & Hatchet
added: Working Damagesystem!
added: Roof beams inside
tweaked: Reworked geometry, view geometry and fire geometry for more precise colission, penetration and placements inside the cabin
fixed: A lot (maybe all?) NULL pointers
changed: Using vanilla slots now for better compatibility
changed: No Shovel needed to build the Foundation anymore. Only Hammer or Hatchet needed now.

Uppdatering: 29 dec, 2023 @ 7:55

fixed: Vanilla Combinationlock bugged the lock slot

Uppdatering: 25 jun, 2023 @ 8:41

fixed/changed: Crafting the Cabin Kit requires 1 Stone now (if enabled)

Uppdatering: 17 jun, 2023 @ 2:58

added: RaG_Cabin_CodeLockConfig.json (Inside Codelock folder)

You can change/set the following:

- RaidTimeInSeconds (default 60)
- CanAttach (default true)
- CanRaid (default false)
- DeleteLockOnRaid (default false)
- ToolDamageOnRaid (default 100)
- RaidTools (array) - (default Hacksaw)

Uppdatering: 13 jun, 2023 @ 21:19

Placing a Fireplace works properly now

Uppdatering: 13 jun, 2023 @ 8:43

Cabin Craft fix

Uppdatering: 13 jun, 2023 @ 4:50

meta.cpp