DayZ
RaG_Cabin
Menampilkan1-10 dari 11 kiriman
< 1  2 >
Pembaruan: 26 Feb @ 2:18am
berdasarkan RaG Tyson

1.27 fixes

Pembaruan: 22 Nov 2024 @ 4:41am
berdasarkan RaG Tyson

fixed: Fireplace could not be created with single items (Firewood, Bandage, Bark etc.) since Tuesdays DayZ Patch.

Pembaruan: 5 Nov 2024 @ 1:01pm
berdasarkan RaG Tyson

fixed: Water Pump could not be built
You won't need a Shovel anymore - only Hammer or Hatchet now, same as the rest.

Pembaruan: 30 Jun 2024 @ 1:14am
berdasarkan RaG Tyson

This update will finally bring long awaited features!

added: Json entry "EnableHideShowInventory"
added: Json entries to adjust needed materials for each part
added: Compatibility with RaG BaseBuilding and its Admin Hammer & Hatchet
added: Working Damagesystem!
added: Roof beams inside
tweaked: Reworked geometry, view geometry and fire geometry for more precise colission, penetration and placements inside the cabin
fixed: A lot (maybe all?) NULL pointers
changed: Using vanilla slots now for better compatibility
changed: No Shovel needed to build the Foundation anymore. Only Hammer or Hatchet needed now.

Pembaruan: 29 Des 2023 @ 7:55am
berdasarkan RaG Tyson

fixed: Vanilla Combinationlock bugged the lock slot

Pembaruan: 25 Jun 2023 @ 8:41am

fixed/changed: Crafting the Cabin Kit requires 1 Stone now (if enabled)

Pembaruan: 17 Jun 2023 @ 2:58am

added: RaG_Cabin_CodeLockConfig.json (Inside Codelock folder)

You can change/set the following:

- RaidTimeInSeconds (default 60)
- CanAttach (default true)
- CanRaid (default false)
- DeleteLockOnRaid (default false)
- ToolDamageOnRaid (default 100)
- RaidTools (array) - (default Hacksaw)

Pembaruan: 13 Jun 2023 @ 9:19pm

Placing a Fireplace works properly now

Pembaruan: 13 Jun 2023 @ 8:43am

Cabin Craft fix

Pembaruan: 13 Jun 2023 @ 4:50am

meta.cpp