Distance
Demolition Vacuum
Mostrando 1-6 de 6 aportaciones
Actualización: 22 MAR 2015 a las 16:13

Linear drag is lower (you go faster!), and angular drag is higher (you don't spin out of control as much!). And I moved a couple things.

Will I ever decorate this level like I promised? Only time will tell.

Actualización: 11 MAR 2015 a las 14:00

Added difficulty rating, and made the music settings nicer with the update to the GravityTrigger.

That's all! Again! So much for WIP...

Actualización: 20 NOV 2014 a las 20:15

Haha, I forgot preview images were a thing.

Actualización: 20 NOV 2014 a las 20:14

Changed the MusicTrigger to the proper ID for the new audio engine.

...I would say I hope I haven't changed anything else, but I really haven't touched this thing at all. :P

Actualización: 13 AGO 2014 a las 13:21

First pass at adding some obstacles. Plenty of lasers, a couple pop-up shards in the tunnel that no one uses, and a back-and-forth saw. The virus infection is manifesting! (Also, there's a broken building block somewhere.)

Note that the level is starting to get laggier! Lasers are pretty resource-intensive.

Actualización: 10 AGO 2014 a las 17:21