Call of Duty: Black Ops III

Call of Duty: Black Ops III

Black Ops 1 Zombies Weapon Pack
Visualizzazione di 31-40 elementi su 119
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Aggiornamento: 1 ago 2024, 14:57

Thanks zombiedude9976 for the suggestion!
Added Black Ops wall weapons to Verrückt and Shi no Numa

Aggiornamento: 31 lug 2024, 15:12

Thanks Bananascopz for the suggestion!
Replaced hellhound sounds with ones from WaW

Thanks zombiedude9976 for the suggestion!
Added option to change Der Riese: Declassified wallbuys to Black Ops weapons

Aggiornamento: 10 lug 2024, 3:32

Thanks TheGoldenBum for the suggestions!
Added option for Alternative Shaders with "Black Ops 1" colors as perk icons
Added Weaponized 115 PaP camo option
Added option to remove zombie eye glow FX

Aggiornamento: 5 lug 2024, 9:28

Added new material to MP40 PaP model to make WaW camo better match the original game
Adjusted BO1 PaP camo scaling to better match the original game

Aggiornamento: 2 lug 2024, 9:43

Changed WaW PaP camo to use assets made by smurphy

An old popular request:
Added WaW PPSh-41 as optional weapon

Aggiornamento: 25 giu 2024, 1:54

Thanks TheGoldenBum for the suggestion and finding how to implement it[forum.modme.co]
Added lobby menu option to revert Double Tap to its WaW/BO incarnation. Perk machine and a proper Shadows of Evil perk icon not implemented yet.

Aggiornamento: 24 giu 2024, 3:55

Thanks TheGoldenBum for the suggestion!
Added lobby menu option to change zombie eye glow. NOTE: Eyes on the model itself may still be visible through the glow fx

Aggiornamento: 11 giu 2024, 3:54

Thanks Clapmeister for the suggestion!
Added lobby menu option to replace all grenade wallbuys with frags or semtexes

Aggiornamento: 8 giu 2024, 3:58

Thanks TheGoldenBum for the suggestion!
Added lobby menu options to remove Double Tap and Deadshot

Aggiornamento: 6 giu 2024, 4:28

Fixed power-up icons not being replaced in Shadows of Evil