Scrap Mechanic

Scrap Mechanic

Bingo's Block Editor
Showing 21-30 of 165 entries
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Update: 27 Jun @ 6:59am

Bugfix:

- Fixed client lift level not updating on reimport in multiplayer

Update: 27 Jun @ 6:48am

Bugfix:

- Fixed some lift hook bugs with multiplayer and editing between lifts
- Fixed axis disappearing between edits in multiplayer

Update: 11 Jun @ 5:55am

Hotfix:

- Interactable and joint settings resetting after export fixed

Update: 10 Jun @ 3:07pm

Bugfix:

- Bugfix with the new export system sometimes missing things on re export
- Interactable effects will no longer disappear when re exporting

Update: 10 Jun @ 11:40am

Hotfix:

Further bugs with re-importing joints fixed

Update: 9 Jun @ 2:33pm

Hotfix:

Bug with re-importing fixed

Update: 9 Jun @ 1:28pm

Update 1.15.1:

- Updated the old method of exporting objects to a new system based on indexing and not random colours, this improves tool speed by quite a lot on a large selection.

- Updated old effect system, so now your fps will be higher when selecting a lot of objects.

- Smooth effects for joints.

Update: 9 Jun @ 9:15am

Bugfix:

- Bugfix with the queue system thinking a body is still updating when it isn't (makes the tool stop working after an export). This used to happen previously with certain vanilla and modded parts.

Update: 2 Jun @ 7:06am

Update 1.15:

- Added a preview option to show what your creation looks like before editing, this is available under "Show Preview" in the edit window
- Added the Auto Apply setting in the tool settings menu which toggles the auto applying when you use the movement, rotation or bounds controls
- Fixed more bugs with special instruction and queue system

Update: 1 Jun @ 8:01am

Bugfix:

- Further bugs with new queue system fixed + further refinments