Garry's Mod
gm_avalon
Se afișează 1-10 din 13 intrări
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Actualizare: 2 aug. 2023 @ 21:37

- Fixed LDR rendering

Actualizare: 28 iun. 2023 @ 0:21

- Added env_sun entity

Actualizare: 26 iun. 2023 @ 0:05

- Fixed nodegraph
- Fixed soundscapes and color correction

Actualizare: 25 iun. 2023 @ 23:58

- Added Helicopter Spawner (found on ship)

Actualizare: 16 iun. 2023 @ 15:26

- Fixed cubemaps (again)

Actualizare: 16 iun. 2023 @ 15:18

- Fixed 1 texture, 1 decal
- Fixed missing footstep sounds (snow)
- Spruced make-up of world-geo, converted certain details to LODs.
- Converted outside entrances to use worldbrush
- More hint groups
- Visleafs should now be slightly more optimal
- if you could count 14340 numportals as "optimal" lulz

Todo: add missing fx for battery targets (if you have ep2, these should work as intended already).

Actualizare: 11 iun. 2023 @ 19:45

- Fixed cubemaps

Actualizare: 11 iun. 2023 @ 14:25

- Added more spawn points
- Area portals are less obnoxious
- More hint brushes

Actualizare: 11 iun. 2023 @ 0:44

- Fixed mask texture

Actualizare: 10 iun. 2023 @ 22:21

- Fixed glass textures
- Adjusted soundscape