Total War: WARHAMMER III

Total War: WARHAMMER III

Wintertooth as a Greenskins Faction
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Update: 17 Feb @ 8:54am

Update: 17 Feb @ 12:07am

Update: 16 Feb @ 11:04pm

Big Update:

  • Adjusted the special scrap upgrade for Trolls.
  • Fixed the bug where Throgg cannot make use of Gorbad's Da Plan mechanic.
  • Changed one of Throggs starting units from a unit of Nasty Skulkers to a unit of Orc Boyz (Spears)
  • Fixed text bugs with Throgg's special ancillaries.
  • Brought back Throgg's Primordial Masters skill with a new description and giving its benefits to Giant units.
  • Incorporated compatibility with The Old World mod.
  • Strengthened Wintertooth's faction potential.

Update: 19 Dec, 2024 @ 11:51pm

Updated for Omens of Destruction. I still have a little more work to do on the mod but for now, it's functioning again.

Update: 5 Oct, 2024 @ 10:38am

Update: 26 May, 2024 @ 10:15pm

Thanks to Partypus, this mod now has Greenskin style flags and portraits.

Update: 22 May, 2024 @ 6:45pm

Update: 12 May, 2024 @ 8:58pm

Chaotic Wastelands have been returned to being Unsuitable since all of Norsca is now Frozen climate instead of Chaotic Wasteland. Wintertooth has also had it's immunity to Chaotic Wastelands territory taken away. I've also made the maps detailing start locations accurately state Throgg's starting position. Too bad I can't get the territories right without starpos editing.

Update: 1 May, 2024 @ 7:53pm

Update: 14 Apr, 2024 @ 5:54pm