Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Vanilla Functionality Plus And Reballance Mod Pack Extension
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Update: 2 Sep @ 8:43pm

I am disabling this mod for now
So you are not running into issues since it broke during the latest cosmoteer patch and requires a bigger rework.
I will figure out if I will keep this mod extension or if I will add the functionality of it to the core mod.
The problem so far was that some pupular mods haven't been compatible with some of the changes and therefore I made this sub mod...

Update: 18 Aug @ 4:50am

Update: 18 Aug @ 4:49am

Update 1.9.9.9.9.1:
- Adjusted the armor categories / armor parts. The vanilla ones are now in the new category (vanilla) and the mod made. But not in the defense one.
I will prob remove the new vanilla one in the future since it is basically doubled and I do not like its positioning in the category tab. Or switch the position with mine and remove mine. Something like that. But till then you can use both.

Update: 14 Aug @ 11:28pm

Update 1.9.9.9.9:
- Added support for the latest cosmoteer patch
- -> I have to remake the mod according to the overclock feature. Therefore the only affected parts are armor/structure parts. (-> The new Armor EMP system/visibility for vanilla armor)

During this the mod is prob compatible with many other mods which it wasn't before.
I will try keeping this even with the further implemented features. But I can not guarantee that right now.

I would still use it just for this but do as you like.

Update: 24 Jun @ 4:28pm

Update 1.9.9.9.8:
- Added Buff Provider Compatibility to the heavy laser blaster (vanilla)
- Slightly buffed the pen resist of the heavy laser
- Stat Visuals changed for the heavy laser so they do match the other ones of the core mod and the vanilla extension
- Stats of parts have been polished / finalized
- Reballancing of the sensor array range is now part of the core mod since it is required for having it at the top compared to the maltis cockpits. (+~33%) -> Before it was part of the vanilla functionallity & reballance mod

Update: 19 Jun @ 8:14pm

Update 1.9.9.9.7
- When a part is disabled it now only shows the disabled indicator instead of switchwing between all other (obvious) ones, too.
- Minor adjustments and improvments...

Update: 3 Jun @ 8:27pm

Update 1.9.9.9.6
- Lowered the sound volume of shield hits to hopefully provide a better overall battle-sound-experience -> Simmilar change as for the core mod...

Update: 28 Jan @ 12:47pm

Update 1.9.9.9.5
- Fixed crashed with the latest cosmoteer patch

Update: 25 Nov, 2024 @ 11:53am

Update 1.9.9.9.4
- Small Ballance Changes according to v0.28

Update: 12 Sep, 2024 @ 1:23pm

Update 1.9.9.9.3
- Adjusted the mod according to the latest 0.27.1 patch