Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Missions And Enemys Mod Pack Extension
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Update: 6 Sep @ 9:51pm

Update 1.9.5:
- Greatly increased the amount of resources needed for resource delivery missions at stations. (the reward is of course also much higher)
NOTE:
New enemys will mostly be added to this mod when the core mod is being updated.

Update: 2 Sep @ 8:34pm

Update 1.9.4:
- FTL Beacons can now spawn at the full system range (when having a bigger system with the enemy mod extension)

Update: 5 Aug @ 12:08am

Update 1.9.3
- Added official support for the latest cosmoteer patch

Update: 25 Nov, 2024 @ 11:52am

Reverted update...

Update: 25 Nov, 2024 @ 11:51am

Update 1.9.3
- Small Ballance Changes according to v0.28

Update: 29 Jul, 2024 @ 4:27pm

Update 1.9.2
- changed Nebula spawn locations (max range increased by a lot)
-> to match the distances of possible enemy/mission spawns
- Minor Improvments

Update: 27 Jul, 2024 @ 7:39am

Update 1.9.1
- Dependent Update on the latest Core Mod Update...

Update: 27 Jul, 2024 @ 1:42am

Update 1.9
- Fixed some compatibility issues with other mods that are adding asteroids

Update: 26 Jul, 2024 @ 3:56pm

Update 1.8.5
- Added Maltis Megaroids as spawn options for the new added Asteroid Belts in this Mod extension

Update: 1 Jul, 2024 @ 1:08pm

Update 1.8
- Added support for the latest cosmoteer patch