Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Missions And Enemys Mod Pack Extension
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Uppdatering: 6 sep @ 21:51

Update 1.9.5:
- Greatly increased the amount of resources needed for resource delivery missions at stations. (the reward is of course also much higher)
NOTE:
New enemys will mostly be added to this mod when the core mod is being updated.

Uppdatering: 2 sep @ 20:34

Update 1.9.4:
- FTL Beacons can now spawn at the full system range (when having a bigger system with the enemy mod extension)

Uppdatering: 5 aug @ 0:08

Update 1.9.3
- Added official support for the latest cosmoteer patch

Uppdatering: 25 nov, 2024 @ 11:52

Reverted update...

Uppdatering: 25 nov, 2024 @ 11:51

Update 1.9.3
- Small Ballance Changes according to v0.28

Uppdatering: 29 jul, 2024 @ 16:27

Update 1.9.2
- changed Nebula spawn locations (max range increased by a lot)
-> to match the distances of possible enemy/mission spawns
- Minor Improvments

Uppdatering: 27 jul, 2024 @ 7:39

Update 1.9.1
- Dependent Update on the latest Core Mod Update...

Uppdatering: 27 jul, 2024 @ 1:42

Update 1.9
- Fixed some compatibility issues with other mods that are adding asteroids

Uppdatering: 26 jul, 2024 @ 15:56

Update 1.8.5
- Added Maltis Megaroids as spawn options for the new added Asteroid Belts in this Mod extension

Uppdatering: 1 jul, 2024 @ 13:08

Update 1.8
- Added support for the latest cosmoteer patch