Project Zomboid

Project Zomboid

Definitive Zombies B41 (No Longer Supported)
Wyświetlanie 1-10 z 17 pozycji
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Aktualizacja: 25 stycznia o godz. 21:22

Reverting to an older version as randomisation seems to be broken(?)

Aktualizacja: 25 czerwca 2024 o godz. 7:20

Updated incorrect translations and settings.
Thanks Viper!

Aktualizacja: 10 lutego 2024 o godz. 18:16

1) Added new climate state; Entropy. The number of days the world has existed will affect the zombies stats
2) Improved compatibility with Random Zombies. There should be less stutter walk/sprint unless the climate changes. Previous issue was due to a fix for the zombie force building spawn

Aktualizacja: 21 grudnia 2023 o godz. 16:54

1) Updated randomisation to include 5th entry
2) Updated RU translations (Thanks Moonshi!)
3) Proper descriptions for tooltips
4) Rebalanced default settings for sandbox options to be more "realistic"

Aktualizacja: 13 września 2023 o godz. 5:01

When running Barricaded World or any of the zombie building spawns, zombies would not update until the next major climate change causing them to behave as a baseline zombie instead of their intended behaviour. A fix has been added for that.

Aktualizacja: 24 lipca 2023 o godz. 6:41

Hotfix:
Definitive Zombies was updating zombie stats that were inactive. This should be fixed so you can run other zombie stat mods without any conflict

Added additional logic so zombies would update correctly

Aktualizacja: 22 lipca 2023 o godz. 19:13

Randomisation is in!
I did lots of testing and I am pretty sure it won't bork current saves.
Remember to enable it and restart as Randomisation is turned off by default.

Aktualizacja: 18 lipca 2023 o godz. 3:44

Updated AR translation to use ES translation

Aktualizacja: 18 lipca 2023 o godz. 3:38

- RU translation, thanks Мунши TTV MoonShi!
- Code refactor

Aktualizacja: 11 lipca 2023 o godz. 3:09

- Added "Time" as a climate state.
- Remove the sandbox settings for "Speech" as it is not ready