Victoria 3

Victoria 3

Political & Economic Changes
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Update: 24 Sep @ 6:15am

- Bug fixes.

Update: 24 Sep @ 1:21am

- Fixed Company Headquarter PMs. Note that Modern Guilds, Technical Supervision, Mixed Ownership and Publicly Traded will only be visible when their requirements are met.
- Fixed Neo-Absolutism not giving increased bureaucrat attraction to government IGs like other authoritarian laws.

Update: 23 Sep @ 5:32pm

- Updated for 1.10

Update: 18 Sep @ 10:37am

- Under Command and Cooperative economies, Industrialists are unlikely to be Executives while Trade Unions become much more likely.
- Reduced Executive bonus to political strength by 60%.
- Reduced baseline effect on Market Confidence from having recently had a boom or a bust. Laissez-Faire and Mixed Economy unchanged.
- Increased weighting to 0 for Market Confidence.

Update: 17 Sep @ 2:26pm

- Adjusted effects of declaring bankruptcy.
- Government debt has less of an effect on Market Confidence.
- Despotic Utopians and Humanitarian Royalists prefer Unitarism.

Update: 17 Sep @ 12:45pm

Update: 17 Sep @ 8:56am

Update: 16 Sep @ 1:49am

- AI less likely to go spend money mitigating debt and the bust cycle when already in debt.
- Reduced effect of investment pool contribution of debt repayment and recessions.
- Adjusted MAPI effects. Default MAPI is a bit higher, and railways provide a larger bonus on the earliest PMs, and less on the latest.

Update: 8 Sep @ 8:45am

- Increased the chance of debts decreasing on their own.
- Increased baseline Depression Recovery from 0.5 to 0.75.
- Increased weighting towards 0 for Market Volatility and Market Confidence.

Update: 3 Sep @ 12:55pm

- Adjusted debt math (repayments more likely with very high and high debt).
- Slightly reduced the effect of Depressions (but not the Great Depression).
- Reduced negative Market Confidence from high private debt.