Victoria 3

Victoria 3

Political & Economic Changes
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Update: 18 Apr, 2024 @ 2:19pm

- The Labor Movement technology now gives +1 universal political strength to all pops.
- Labor Movement, Regulated Unions and Free Unions apply a percentage reduction in Peasant political power to compensate for the added base value.
- Unincorporated states levy some land and per capita taxes.

Update: 18 Apr, 2024 @ 12:52pm

- Updated non-english localization files (the mod is not translated to any other language, but everything from it will show up in english with other languages)

Update: 18 Apr, 2024 @ 12:49pm

Influence Ideology
- Adds a new Character Interaction: Influence Ideology.
- Influence Ideology allows you to attempt to change the ideology of the heir or an Interest Group leader at the cost of Authority, and if non-authoritarian, Legitimacy.
- Politicians can be attempted to be influenced towards the ruler's ideology, or towards broad categories.
- Is more likely to work the higher the IG's approval is.
- Can not be done with Insurrectionary IG leaders.
- Influence Ideology will in most cases not change to an ideology that would normally be impossible due to lacking the required technology, with a few exceptions. If "Radical Social" is selected before Socialism is researched, the character will become a Social-Democrat and "Nationalist" will default to Liberal Nationalist if none of the required techs have been researched. Considering making a "Utopian Socialist" and "Patriot" ideology for the early game instead.
- France is not able to Influence Ideology of Bonapartists, Orleanists or Legitimists while the Divided Monarchists journal entry is active.
- Brave and Firebrand characters can not be Influenced in this way.

- Which ideology groups which can be selected depends on which Interest Group the character leads, in addition to the ruler's ideology always being a choice (which enables some normally impossible ideologies, like Communist Industrialists, Market Liberal Trade Unions or Nihilist Devout):
- Landowners: Conservative, Pro-Business or Militarist.
- Industrialists: Pro-Business or Liberal.
- Devout: Conservative, Moderate Social or Rural.
- Petite-Bourgeoisie: Nationalist, Liberal or Pro-Business.
- Unreformed Old World Intelligentsia and National-Liberal Intelligentsia: Liberal, Nationalist or Anticlerical.
- New World and Modern Liberal Intelligentsia: Liberal, Social or Anticlerical.
- Rural Folk: Rural, Conservative or Social.
- Armed Forces: Militarist, Nationalist or Conservative (latter is exchanged for Social with Red Army).
- Trade Unions: Social, Anticlerical or Liberal.
- Independent Workers: Social, Nationalist or Pro-Business.

Other Changes
- Agrarian Aristocracy ideology change for Landowners will have an increased draw from farmers with 25+ SoL, rather than capping out at 20.
- Oligarchy increases the attraction of bureaucrats to IGs in government when there's more than one IG in government.

Update: 17 Apr, 2024 @ 3:18pm

- Fix to farmers in mines with the Land Rent ownership being unable to join the Rural Folk.
- Protectionist is now grouped as a Pro-Business leader ideology.

Update: 17 Apr, 2024 @ 1:23pm

Mixed Economy Law
- Needs a new save.
- Adds a new Economic System law, the Mixed Economy.
- Mixed Economy now is required for Mixed Ownership for heavy industry and resource extraction and Government Run for military industry ownership methods, instead of Interventionism.
- Mixed Economy has a 60/40 split between government construction and private construction, has a larger bonus from Companies, but has less efficient investment from Capitalists and Aristocrats, and a penalty to construction efficiency for all buildings that are not part of a Company.
- Mixed Economy reduces the effect of Booms and Busts on market confidence (from 2.5 per month to 1.5 per month).
- Mixed Economy requires Identification Documents to have been researched.
- Social-Democrats and Fascists prefer Mixed Economies.

Other Laws
- Interventionism has access to the Mixed Ownership law for military industries and financial sectors.
- Interventionism has lost access to Mixed Ownership for most heavy and resource industry.
- Land Rents from Agrarianism now also adds farmer jobs and shares to mines and resource buildings.
- Technocratic Supervision (from Technocracy), Corporatist Ownership (from Corporatism) and Land Rents (from Agrarianism) now also consume some financial services to improve building throughput. Technocratic Supervision is marginally more efficient than Privately Owned, while Corporatist and Land Rent is less efficient.

Pop Attraction
- Urbanization effect on pop attraction now checks for urbanization value rather than number of urban centres.
- Industrialist boost from urbanization is halved for poor pops.
- Trade Union boost from urbanization is halved for middle pops.
- Slightly reduced positive effect on pop attraction from Liberal leader ideologies.

Update: 15 Apr, 2024 @ 4:07pm

- Capitalists with SoL below 30 will also join the Petite-Bourgeoisie in small numbers.
- The Corporate Interference event no longer adds momentum, but adds slightly more capitalist votes.

Update: 15 Apr, 2024 @ 12:17pm

Leader Ideologies
- Liberal leader ideologies reduce attraction among all pops with literacy below 25%, in addition to all Aristocrats and Clergymen.
- The "Social" and "Liberal" categories of leader ideologies have been split into two, Moderate and Radical.
- The effect on pop attraction from Moderate leader ideologies are increased with Loyalist pops, but decreased with Radicals.
- The effect on pop attraction from Radical leader ideologies are increased with Radical pops, but decreased with Loyalists.
- "Radical" social ideologies are Communist, Anarchist and Vanguardist.
- "Moderate" social ideologies are Social-Democrat, Chartist, Corporatist and Labor Sympathizer.
- "Radical" liberal ideologies are Humanitarian, Feminist, Republican, Abolitionist, Radical and Humanitarian Royalist.
- "Moderate" liberal ideologies are Reformer, Chartist, Democrat, Liberal Nationalist and Orleanist.

Interest Group
- Adds a new interest group: Independent Workers.
- The Interest Group represents a combination of yellow unions, workers not affiliated with trade unions and the lumpenproletariat. They serve as an obstacle to Trade Union dominance in affluent capitalist economies with universal or census suffrage.
- Independent Workers attracts from non-agrarian poor strata pops, bureaucrats and engineers.
- SoL affects the attraction of Independent Workers in capitalist economies: high SoL (above 15) will increase attraction, while low SoL (below 15) will decrease attraction.
- Workers in Tertiary Industries and Urban Centres have an increased draw to Independent Workers.
- Independent Workers advocate for welfare, restrictive migration, are mildly socially conservative and progressive tax systems.
- Has the following traits: Petty Crime (unhappy, increases turmoil effects), Oddjobbers (happy: increases dependent income) and Flexible Labour Market (loyal: increases construction efficiency)
- The US Independent Workers replace Flexible Labour Market with The American Dream (loyal: increases migration attraction and pop qualifications)

Laws
- The Trade Unions law now provide modifiers to pop attraction to Trade Unions and Independent Workers.
- Private Health Insurance now increases SoL for all strata in a disproportional manner: 0.25 per level to poor strata, 0.5 per level to middle strata and 1.0 per level to rich strata.

Update: 4 Apr, 2024 @ 2:05pm

- Some leader ideology groups will enable some IGs to draw support from pops who would never normally consider it, such as Land Reformers and Agrarian Socialist Intelligentsia being able to gain some farmer support even if the IG is normally not able to attract them.
- Liberal IG Leaders increase the pop attraction of pops above 60% literacy rather than 50%.
- Enlightened Royalists, Radicals and Abolitionists are now grouped in with the "Liberal" leader ideologies for changes to pop attraction.
- Slavers and Jacksonian Democrats are now grouped in with the "Conservative" leader ideologies for changes to pop attraction.
- Anti-Clerical leader ideologies (Nihilists, Positivists and Communists) will increase attraction among non-state religion pops and academics, while decreasing it among state-religion Clergymen, Aristocrats and Peasants. The effect is significantly stronger for clergymen. Has no effect if State Atheism has been enacted.
- Pro-Business leader ideologies (Market Liberals, Financial Reformers and Metalists) increase attraction among Capitalists and Shopkeepers, while decreasing attraction among Machinists and Aristocrats.

Update: 2 Apr, 2024 @ 9:58am

IG Leader Pop Attraction
- IG Leaders will attract different pops to their interest group depending on their ideology.
- "Social" ideologies will increase attraction among Laborers and Machinists, while decreasing attraction among Capitalists and Shopkeepers. Ideologies considered pro-labour are Social-Democrat, Corporatist, Communist, Anarchist, Chartist, Vanguardist and Labor Sympathizer.
- "Liberal" ideologies will increase attraction among pops with high literacy, but not Officers, while decreasing attraction among Aristocrats and Clergymen. Ideologies considered liberal are Market Liberal, Reformer, Humanitarian, Feminist, Chartist, Democrat, Orleanist and Liberal-Nationalist.
- "Nationalist" ideologies will slightly increase attraction among primary culture pops, and decrease it for non-primary pops. Ideologies considered nationalist are Liberal-Nationalist, Fascist and Ethno-Nationalist.
- "Militarist" ideologies will increase attraction among Soldiers and Officers. Ideologies considered militarist are Jingoist, Vanguardist, Bonapartist and Fascist.
- "Conservative" ideologies will increase attraction among Aristocrats, Peasants and Clergymen, while decreasing it among Capitalists, Academics and Engineers. Ideologies considered conservative are Traditionalist, Royalist, Legitimist and Theocrat.
- "Rural" ideologies will increase attraction among non-aristocrats working in rural buildings, while decreasing it among Machinists, Engineers and Shopkeepers. Ideologies considered rural are Land Reformer and Agrarian Socialists.

Pop Attraction
- Officers, Academics and Engineers have increased attraction to Technocratic Interest Groups (permanently changed rather than led by a Technocrat). This is much stronger if the Technocracy law is active.
- Bureaucrat increased attraction to Devout, Petite-Bourgeoisie, Armed Forces and Intelligentsia depending on active laws halved if the regime is authoritarian.

Journal Entries
- Slightly reduced the time before the Brewing Secession Journal Entry times out.
- The Modern Intelligentsia JE no longer requires Feminism to complete.

Balance
- Securities Trade PM for Financial Sectors no longer needs electricity.
- Slightly reduced output of the Planning Bureau production method for Financial Sectors.
- Reduced the amount of shopkeepers with the Merchant Banking PM for Financial Sectors.
- Reduced prosperity bonuses of Banking and Entertainment companies.

Update: 22 Mar, 2024 @ 6:04am

Alcohol Regulations Law
- Adds a new Law Category: Alcohol Regulations (requires a new save).
- Has the following laws: Unregulated, Regulated and Prohibition.
- Unregulated increases output of Liquor and Wine.
- Regulated decreases Authority, slightly increases poor strata SoL and slightly decreases mortality.
- Prohibition bans Liquor and Wine, prohibits most PMs producing Wine or Liquor (with the exception of substance farms), prohibits tertiary industries from PMs using Wine or Liquor, increases the negative effects of turmoil, slightly increases radicals from SoL changes, decreases mortality and increases SoL for poor strata.

- Trade Unions and Industrialists have opinions on the law by default in all countries, with Industrialists advocating for Unregulated and Trade Unions for Regulated.
- The Devout in Sunni and Shiite countries have a new ideology preferring Prohibition, and strongly oppose Unregulated.
- The Devout in Protestant and Buddhist countries have a new ideology preferring Regulated Alcohol.
- Market Liberals, Feminists and Social-Democrats have opinions on Alcohol Regulations.
- Adds a new character ideology: Prohibitionist.

- The base game Prohibition Journal Entry has been changed to accomodate for the new law category, now being initiated when the Prohibition law is active.


Other Changes
- Centralist and Federalist leader ideologies can now appear outside of Latin America, but are much less likely and more restricted in which IGs can gain leaders of the ideology.
- Halved the coal production of the Charcoal logging camp production method, and made it slightly less efficient.
- If the Armed Forces or Intelligentsia becomes permanent technocrats from the Technocracy Entrenched journal entry, their Technocracy ideology makes them endorse Command Economy, be neutral to Interventionism, and strongly oppose all other economic systems.
- Adds the Technocrat leader ideology which favors Technocracy, Command Economy, Public Education, Unitarism and Central Banking.
- Armed Forces and Intelligentsia can generate Technocrat leaders after researching the Central Planning technology.
- Technocrats are more likely to emerge with Universal Suffrage and Autocracy, when the IG has less clout than 15%.
- Technocrats are much less likely to emerge if the IG has a positive opinion.
- Aristocrats are drastically more attracted to the Armed Forces if the country has the Age of Caudillos modifier.