Victoria 3

Victoria 3

Political & Economic Changes
Ergebnisse 31–40 von 240
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Update: 23. Sep. um 17:32

- Updated for 1.10

Update: 18. Sep. um 10:37

- Under Command and Cooperative economies, Industrialists are unlikely to be Executives while Trade Unions become much more likely.
- Reduced Executive bonus to political strength by 60%.
- Reduced baseline effect on Market Confidence from having recently had a boom or a bust. Laissez-Faire and Mixed Economy unchanged.
- Increased weighting to 0 for Market Confidence.

Update: 17. Sep. um 14:26

- Adjusted effects of declaring bankruptcy.
- Government debt has less of an effect on Market Confidence.
- Despotic Utopians and Humanitarian Royalists prefer Unitarism.

Update: 17. Sep. um 12:45

Update: 17. Sep. um 8:56

Update: 16. Sep. um 1:49

- AI less likely to go spend money mitigating debt and the bust cycle when already in debt.
- Reduced effect of investment pool contribution of debt repayment and recessions.
- Adjusted MAPI effects. Default MAPI is a bit higher, and railways provide a larger bonus on the earliest PMs, and less on the latest.

Update: 8. Sep. um 8:45

- Increased the chance of debts decreasing on their own.
- Increased baseline Depression Recovery from 0.5 to 0.75.
- Increased weighting towards 0 for Market Volatility and Market Confidence.

Update: 3. Sep. um 12:55

- Adjusted debt math (repayments more likely with very high and high debt).
- Slightly reduced the effect of Depressions (but not the Great Depression).
- Reduced negative Market Confidence from high private debt.

Update: 3. Sep. um 11:57

- Adjusted values of "World Passing Us By" event.

Update: 3. Sep. um 11:02

- Reduced Market Volatility from the Central Banking Laws.
- Adjusted some events.
- Added an event for relatively backward countries in the mid-game.