Prison Architect

Prison Architect

Ozone's Fixes & Qol All-In-One
Mostrando 121-130 de 228 aportaciones
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Actualización: 12 MAR 2024 a las 3:42 a. m.

- restored unused content: hazard pipe wall

Actualización: 11 MAR 2024 a las 3:04 p. m.

- staff no longer discharge needs in Security unless tagged staff only

Actualización: 7 MAR 2024 a las 8:45 a. m.

- minor corrections
- riot guards have audible footstep sounds

Actualización: 4 MAR 2024 a las 9:33 p. m.

- minor script updates for towers
- sniper rifle range more "consistent" with tower range (fixes some specific cases where it dealt no damage)

Actualización: 1 MAR 2024 a las 9:51 p. m.

- minor corrections

Actualización: 1 MAR 2024 a las 9:51 p. m.

Actualización: 1 MAR 2024 a las 7:08 a. m.

- (3rd party compatibility) mitigated an issue where inmates would attack riot guards that are in a elite ops ("special units") helicopter
- fixed some typos

Actualización: 27 FEB 2024 a las 1:35 p. m.

- bounty hunters, elite ops and soldiers alert sound for being knocked out/killed
- updated room description of canteens and staff rooms

Actualización: 19 FEB 2024 a las 3:44 p. m.

- added sitting markers for leather sofa
- misc. qol

Actualización: 19 FEB 2024 a las 2:35 p. m.

- fixed leather chair markers (fixed sitting animations)
- fixed brown sofa chair markers (fixed sitting animations)
- added sitting markers for office chairs (fixed sitting animations)